Dragon Ball Z Kakarot To Feature Dragon Ball Gathering Mechanics

Francesco De Meo
Dragon Ball Z Kakarot

New gameplay mechanics have been revealed today for Dragon Ball Z Kakarot, mechanics that will be able to provide players with new challenges.

The latest issue of V-Jump magazine revealed that the game will allow players to gather the Dragon Balls. Once all have been gathered, players will be able to make a wish to fight a defeated enemy. This mechanic will allow players to take part in duels that do not happen in the original story, as well as get additional experience and other rewards.

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The magazine also confirmed that enemies more powerful than usual will be found in the field. These enemies will provide a lot of experience points as well as other rewards once defeated.

DBZ Kakarot is setting out to be one of the best DBZ games ever released. I had the chance to try out the game at the E3 earlier this year, and I have been pleasantly surprised by the game. It will not break any new ground, but it will be an enjoyable experience nonetheless.

I wasn't expecting much of Dragon Ball Z Kakarot, but the E3 2019 demo definitely left me impressed. It can get a big mashy in battle, and some exploration mechanics could use a little tweaking, but there's no denying that any Dragon Ball Z fan will enjoy Dragon Ball Z Kakarot, as the presentation is top-notch and the gameplay fun, albeit not particularly original.

Dragon Ball Z Kakarot releases on January 17th, 2020 on PC, PlayStation 4 and Xbox One worldwide.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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