Ubisoft has released a new video for Tom Clancy's The Division, which features both members of the development teams and fans, sharing their experience from E3.
The video can be viewed below:
The downgrade that occured in Tom Clancy's The Division is seriously apparent and one of the worst cases seen in the last few years
While Ubisoft has supposedly altered their demonstration practices, reporting that what they will be showing will indeed be running on console hardware, the downgrade that occured in the case of The Division is definitely one of the worst in the video game industry. Assassin's Creed Syndicate looks of lesser visual quality than Assassin's Creed Unity, something that should hopefully bode well for its performance when it releases later this year. Not to say of course that it doesn't look good, as it does look quite better than most open world games out there.
The Division though, looks quite poor in the visual department. Lowering the quality of several assets to accomodate the lower capabilities of the lesser powerful hardware, could limit the potential for the game to scale up considerably. Lets do hope though, that some versions turn out to look better than what we have been seeing lately.
The Division's Dark Zone is a place of contamination, fear and betrayal. Fredrik Rundqvist, The Division's executive producer, explains what to expect.
“It went up in stages,” Executive Producer Fredrik Rundqvist explains the birth of the Dark Zone. “It started as a basic cordon, but ultimately became a full-blown quarantine zone. Eventually the pressure became too much – too many sick, not enough aid workers, the number of guards dwindled, things broke down, and civil unrest and lawlessness ran rampant. A blackout was the nail in the coffin that forced the military to abandon the area. They dropped everything they had and headed for the gates, most of them barely making it out at all. Left behind were not just the supplies, medicine and weapons, but also tens of thousands of sick, dying and dead.”
“The Dark Zone is one very large walled off area in midtown Manhattan that you seamlessly enter from the open world,” says Rundqvist. “It’s a dangerous and lawless place. The enemies and missions here encourage players to team up in order to up their chances of survival.”
A devastating pandemic sweeps through New York City, and one by one, basic services fail. In only days, without food or water, society collapses into chaos. The Division, a classified unit of self-supported tactical agents, is activated. Leading seemingly ordinary lives among us, Division agents are trained to operate independently in order to save society. When society falls, your mission begins.
Powered by the fully next-gen Snowdrop engine, Tom Clancy’s The Division sets a new bar in video game realism and open world rendering. Experience a chaotic and devastated New York like never seen before.
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