Deathloop PC Patch Fixes the Mouse Movement Stuttering

Alessio Palumbo
Deathloop

Arkane Studios released a new hotfix (version 1.708.4.0) for Deathloop on PC, which fixes the stuttering induced when players moved the camera with their mouse. The developers also said they are looking into another issue that could occasionally cause stuttering at high frame rates.

  • This hotfix addresses an issue experienced by some players on PC whereby mouse-based camera movement could result in the appearance of "stutter."

Additionally, we are looking into a separate, but related issue that we have identified as a factor that may also be a cause of stuttering at high framerates. We will update further on this as soon as we have more information.

Deathloop was released last week on PC and PlayStation 5. The PC version sports several features such as ray tracing support (for shadows and ambient occlusion), HDR display support, AMD FidelityFX Super Resolution support, DualSense controller's features support, and NVIDIA Reflex support. There's no crossplay for the 1v1 Soulslike invasion multiplayer, though.

Related Story Deathloop Actor Teases Something New on the Way

In case you're wondering whether your PC could run the game, these are the official minimum and recommended system requirements.

DEATHLOOP SYSTEM REQUIREMENTS

MINIMUM:
    • Requires a 64-bit processor and operating system
    • OS: 64 bit Windows 10 version 1909 or higher
    • Processor: Intel Core i5-8400 @ 2.80GHz or AMD Ryzen 5 1600
    • Memory: 12 GB RAM
    • Graphics: Nvidia GTX 1060 (6GB) or AMD Radeon RX 580 (8GB)
    • DirectX: Version 12
    • Storage: 30 GB available space
RECOMMENDED:
    • Requires a 64-bit processor and operating system
    • OS: 64 bit Windows 10 version 1909 or higher
    • Processor: Intel Core i7-9700K @ 3.60GHz or AMD Ryzen 7 2700X
    • Memory: 16 GB RAM
    • Graphics: Nvidia RTX 2060 (6GB) or AMD Radeon RX 5700 (8GB)
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 30 GB available space
Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

Follow Wccftech on Google to get more of our news coverage in your feeds.

Button