Dead Rising Remasters Get Release Date, Screens & Size Info from Xbox Store

Alessio Palumbo

Just a few days ago, Capcom confirmed after a few rumors that there would be Dead Rising remasters.

Specifically, Dead Rising will find its way on PC, PlayStation 4 and Xbox One while Dead Rising 2 and Dead Rising 2: Off The Record will release for PlayStation 4 and Xbox One (the game is already available on PC).

Once again, the Xbox Store proved invaluable when it comes to leaking information ahead of time. It seems like all of the Dead Rising remasters will be available on September 13. The Store also unveiled the size, which should be 8GB as a bundle. Each individual game page contains screenshots from the remasters.

Dead Rising

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Dead Rising 2

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Dead Rising 2 Off The Record

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Of course, these are just appetizers. The main course will be Dead Rising 4, expected to hit PC (via Windows Store) and Xbox One this Holiday season; the game should be available three months later on Steam and one year later on PlayStation 4, as per the agreements between Microsoft and Capcom.

In Dead Rising 4, Frank West will go back where it all began: Willamette, Colorado. This time he'll be able to explore the entire town, though, and he'll have an ExoSuit to help him deal with new, dangerous zombie types like The Fresh (who are newly zombified victims that will turn in front of Frank’s eyes and exhibit superior speed and ferocity), and the Evo (who are zombies with superior strength and mobility that mimic the behavior of predatory hunting animals).

There'll also be a dedicated cast of characters for the co-op missions, which gamers may undertake in groups of four. Check out the E3 2016 gameplay trailer below.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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