CDPR Explains Cyberpunk 2077 First Person View; Game To Feature Full On Melee System, “Akira-Style” Vehicles

Francesco De Meo
Cyberpunk 2077

CD Projekt Red surprised pretty much all of their fans by revealing that their highly anticipated role-playing game Cyberpunk 2077 will be a first-person RPG, which will be a first for the studio. Many aren't happy, but it seems the decision has been made for a good reason.

Speaking with Eurogamer, Quest Designer Patrick Mills revealed that the first person view has been chosen so to let players feel like they are in the body of the character they control. It's quite different from The Witcher series, where Geralt is a well-established character. Additionally, the first person view allows for greater immersion.

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And we can do some environmental stuff from first-person that you wouldn't be able to do in third-person. If nothing else, I think it's going to be really cool when you're walking around the city and you look up, which is something that in third-person doesn't really feel right. To really experience that verticality you need a first-person perspective

Other details emerged in a fresh interview hosted by Angry Joe. During the interview, it's been confirmed that the game will sport a full-on melee system, complete with block and parries, a variety of vehicles like bikes, even Akira-like stuff and some nasty weather effects, such as acid rain.

Cyberpunk 2077 is now in development for PC, PlayStation 4 and Xbox One.

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About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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