Crysis Remastered on Steam Won’t Have Denuvo, Developer Confirms

Francesco De Meo
Crysis Remastered

The upcoming Steam release of Crysis Remastered will not be using Denuvo, the developer confirmed today.

Unlike what the Steam EULA seemed to confirm, the upcoming release will not use Denuvo, as confirmed on the Steam Community forums by a Crytek representative and the EULA will soon be updated accordingly. There is still no word on whether Denuvo will be removed from the Epic Games Store version of the game.

Related Story Crysis Remastered Trilogy Comes to Steam on November 17.

Denuvo won't be included in Crysis Remastered. We'll update the EULA accordingly.

Crysis Remastered launched last year on PC, PlayStation 4, Xbox One, and Nintendo Switch. While the game still feels great to play, the remaster leaves something to be desired, as highlighted by Kai in his review of the PlayStation 4 Pro version.

Perhaps my memories of the original Crysis were more rose-tinted than I recall from my machine that certainly couldn’t come close to running the game any higher than the recommended medium settings. For a game that I’ve been waiting over a decade to play at its absolute best, the console releases of Crysis Remastered leave much to be desired. So yes, the PlayStation 4 Pro can run Crysis Remastered but part of me is left wondering if I really want it to.

Crysis Remastered is now available on PC via the Epic Games Store, PlayStation 4, Xbox One, and Nintendo Switch worldwide. The game will become available on Steam on a yet to be confirmed release date.

What begins as a simple rescue mission becomes the battleground of a new war as alien invaders swarm over a Lingshan island chain. Armed with a powerful Nanosuit, players can become invisible to stalk enemy patrols, or boost strength to lay waste to vehicles. The Nanosuit’s speed, strength, armor, and cloaking allow creative solutions for every kind of fight, while a huge arsenal of modular weaponry provides unprecedented control over play style. In the ever-changing environment, adapt tactics and gear to dominate your enemies, in an enormous sandbox world.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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