Call of Duty Infinite Warfare Won’t Feature Ban And Protect System; New UI Shown And More
The multiplayer portion of recent Call of Duty games is what it clearly defines each game, and things won’t be any different for the soon to be released Call of Duty Infinite Warfare. It’s been almost two months since the reveal of the game’s multiplayer mode, and new details on it are emerging online regularly.
A few hours ago, it’s been confirmed during the Call of Duty Infinite Warfare esports livestream that the new game by Infinity Ward won’t feature the Ban and Protect system that has been introduced in Call of Duty Black Ops 3. This system allowed one player from each team to protect and ban any score streaks, weapons, specialists and abilities. During the same livestream, we also have managed to catch a glimpse of a new UI, which definitely looks better than the previous one, and of the HVR weapon.
The Call of Duty Infinite Warfare news don’t end here today. A few hours ago, the PC version minimum system requirements have been confirmed on the game’s Steam page. Like the Black Ops 3 minimum requirements, the Call of Duty Infinite Warfare appear to be somewhat demanding so don’t expect to be able to play the game on an older machine.
OS: Windows 7 64-Bit or later
Processor: Intel Core i3-3225 @ 3.30GHz or equivalent
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 660 2GB / AMD Radeon HD 7850 2GB
DirectX: Version 11
Network: Broadband Internet connection
Storage: 70 GB available space
Sound Card: DirectX 11 Compatible
Additional Notes: Disk space requirement may change over time.
Call of Duty Infinite Warfare launches on PC, PlayStation 4 and Xbox One in all regions next week, on November 4th.