Bloodborne Remaster Project New Version Introduces More Visual Enhancements With Improved Pointlights in All Maps and More

Francesco De Meo
Bloodborne

A new version of the Bloodborne Remaster Project is now available for download, introducing new visual improvements to the emulated game on PC.

The new version of the impressive fan-made remaster developed by Fromsoftserve, version 0.84, introduces more pointlights to Central Yharnam, Cathedral Ward, Old Yharnam and Cainhurst, while improving the quality of all pointlights in all maps, changing some reflectance maps and more. The changes introduced in the new version of the project, which can be downloaded from Nexus Mods, are showcased in great detail by the project's developer in the video below.

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Over the months, work continued on the project, introducing even more improvements. In Jaunuary 2026, it was rebranded as Shadows of the Hunt, bringing changes that go the opposite way of current industry trends

It's great to see how far the Bloodborne Remaster Project is going, considering a few months ago none of the PlayStation 4 emulators available could emulate the game. The rapid progress made by the ShadPS4 emulator, however, finally made it possible to enjoy one of the best games developed by FromSoftware ever made, alongside a few other PlayStation 4 exclusives such as Fist of the North Star: Lost Paradise.

While fans are developing the Bloodborne remaster Sony doesn't seem interested in releasing, the Japanese company is unlikely to return to the franchise without FromSoftware's involvement. Former PlayStation veteran Shuhei Yoshida recently commented on the matter, saying that Hidetaka Miyazaki is definitely interested in returning to the series, having really loved the original game, but he's now so busy that he cannot develop a remaster or a sequel himself, and won't allow anyone else to do so. PlayStation's inaction on the matter, Yoshida theorizes, is because they are respecting his wish.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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