[Updated; Patch 1.13 Build 28211] Blizzard Reveals Wow Classic Demo Details; Starting Level, Zones, Battle.net Chat Integration, Improved Widescreen Support and More

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Oct 23
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[Update] Following Blizzard’s initial post on the upcoming Wow Classic demo at Blizzcon, the publisher rolled out some data through the game’s client, Patch 1.13 Build 28211.

According to website Wowhead, the used data format is the same as back in December 2017 for the 7.3.5 PTR patch. Apparently, the build for the demo doesn’t include new creature models. Down below you’ll find the original login screen for Wow Classic, as shared by ModoX:

wow-classic-3Related Blizzard Extends World of Warcraft Classic Demo Throughout the Weekend; Now Ends November 12

wow classic demo

[Original story] Blizzard has revealed more information about the upcoming WoW Classic Demo next month, including details about its starting levels, zones and more.

As covered earlier, a demo of Blizzard’s World of Warcraft Vanilla server option will be playable at next month’s Blizzcon event and for those who purchased a virtual ticket.

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We already knew that players would get the opportunity to try out each of the faction’s early-level zones, but in a post on the official World of Warcraft forums, Blizzard has now revealed the exact zones which will be playable in the demo alongside other interesting details.

  • Players will start the demo at level 15 and the level cap for the demo will be level 19. Core talents like professions and talents will be available during leveling.
  • Based on your faction, leveling can be done in either Westfall or the Barrens, although the Deadmines and Wailing Caverns won’t be playable.
  • The demo will offer improved widescreen support
  • Modern game tools like Battle.net chat integration and right-click player reporting will be supported
  • Blizzard writes that there might be an initial time limitation on how long people can play the demo when it first goes up, including those at home.

We’ve included Blizzard’s original post down below:

What to Expect

From the beginning of this project, the team’s mission has been to be as faithful as possible to World of Warcraft as it existed back in 2005 and 2006, before Cataclysm altered the world as we knew it—and we wanted to make sure the demo we built for the show was a clear reflection of that. The focus of the demo is on outdoor questing, and we’ve selected two iconic zones that most original WoW players will no doubt be familiar with—Barrens for the Horde and Westfall for the Alliance—so you can step back in time and experience these zones as they were originally designed. You’ll be able to search for Mankrik’s wife, curse at Ornery Plainstriders for not having beaks, and make a group to kill Defias Pillagers in Moonbrook. You might even get to improvise a new rotation against the Harvest Golems in Farmer Saldean’s farm, since in this era, mechanical creatures may be immune to some of your abilities. We brought all of that back, and we’re as excited about it as you are.

Because it’s a demo, there’ll will be some limitations on the content: the Deadmines and Wailing Caverns dungeons won’t be available, the only PvP will be dueling, and you won’t be able to visit zones other than Westfall and the Barrens. We also typically limit the time our BlizzCon attendees can play a demo, and that will be the case for BlizzCon WoW Classic Demo players at home. In order to maximize the number of people who can try out the demo, initially you’ll be logged off after playing for a certain amount of time to give somebody else a turn. We haven’t determined exactly how long this time limit will be yet, but we’re also planning some flexibility, so if we’re able to relax the restriction and still give everyone who wants to play a great experience, then we’ll do that. If you do find your session has ended before you’ve done everything you wanted to, don’t worry—your character will be there when you get back in for your next session, and all your progress will be saved.

You’ll start the demo at level 15. While we know that starting at level 1 holds a lot of nostalgia, you’re also limited in what you can do when you’re first starting out. Given the time constraints of a BlizzCon demo, we wanted to give players some freedom to explore and experiment with core systems like talents or professions, which are unavailable at level 1. We also wanted you to be able to get a good sense of the original class played. At Level 15, warriors have Defensive Stance, priests have Psychic Scream, hunters have their pet, and so on—so at this level you really start to feel like your class has some of the key tools that make the class distinct. Additionally, all characters will be capped at Level 19. But you can create multiple characters, so you can try out as many different classes and races as you’d like!

What’s “New”

As we mentioned in our original Dev Watercooler blog we posted in June, we’re building WoW Classic on the foundation of our modern code base. That means you’ll be able to download the demo through the Blizzard Battle.net desktop app and use Battle.net chat integration in-game to ask your friend to come check out the Barrens with you. You’ll also find there’s improved support for widescreen monitors—so instead of the world looking stretched and distorted in widescreen, it’ll look like it did on your old 4:3 monitor. Only bigger!

All of the current game’s tools that help ensure World of Warcraft is a welcoming and fair environment, such as right-click player reporting, will also be in the BlizzCon WoW Classic Demo. Cheats, bots, and other exploitive behavior will also not be allowed, and the modern engine no longer permits some behaviors that could be used to get out of bounds. Support for 32-bit clients has also been removed. One of our core values is “Play nice; play fair,” and we want to do everything we can to ensure a few bad apples don’t ruin the experience for others.

You’ll also find that post-launch accessibility options such as colorblind mode are in the demo—though as we were working on it, we realized some words and images used in the current Accessibility panel come from the modern game. So we replaced the modern icons with some classic icons, and removed the term “Heirloom” since it doesn’t appear anywhere else in WoW Classic. It’s important to us that in situations like this we blend the old and the new in such a way that it still looks and feels like the game you remember.

See You in November!

We’re really excited about the BlizzCon WoW Classic Demo, and hope you are too! But we definitely don’t want to send the message that we’re done, because we’re not. There’s still lots of work left do, and the BlizzCon demo is an important step in the process of bringing the original WoW back to life as authentically as we can. This is a great chance for you to see the direction we’re heading and give us some early feedback, so be sure to leave your thoughts in the Classic section of the WoW forums.

Thanks for playing, and we’ll see you in Azeroth!

WoW Classic was officially announced at Blizzcon 2017. A release date hasn’t been provided yet, but Blizzard will be organizing a Classic panel at Blizzcon next month.

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