BELOW to Release on December 14th for Xbox One and PC (Steam)

Alessio Palumbo

BELOW, the highly anticipated indie rogue-like game by Capybara Games, finally has a release date. The game, originally announced at E3 2013, will launch on December 14th for Xbox One and PC via Steam.

Pricing hasn't been announced yet. It is possible that the game may be included with the Xbox Game Pass subscription service for Xbox One users, though we don't know for sure yet.

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Capybara Games did say the game will run at 4K resolution and 60 frames per second on Xbox One X, though. Of course, having a sufficiently powerful PC will allow you to do the same and more.

Check out the new trailer below.

Test your adventurer mettle against The Isle’s procedural subterranean labyrinths. Explore a large, interconnected underworld crawling with cunning wildlife, deadly traps and stalked by a shadowy presence. Survive the perils of The Depths and unearth what lies below... or die trying..

BELOW is a procedural terrarium filled with life, mystery and death.

EXPLORE

Explore the vast subterranean underworld of The Isle: a dangerous, unfathomable deep. Choose your path through the randomly generated labyrinth crawling with deadly monstrosities, traps and hazardous environments. Perma-death awaits at every false step, and there are no hints to guide you…

SURVIVE

Spelunking through The Depths of BELOW is a treacherous endeavour, with death around every corner. The world is alive with flora & fauna, and there are many ways to scavenge materials and harvest ingredients to create life-saving remedies or useful survival tools…

DISCOVER

What lies below? Only the bravest wanderers will find out. The Depths are filled with secrets and danger. BELOW embraces the idea that players enjoy discovering secret areas, finding hidden passageways and unravelling the deepest mysteries hidden in the in the darkness…

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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