Bayonetta 3 to Include Mechanics Inspired by Scalebound, Former Platinum Games Developer Suggests

Francesco De Meo
Bayonetta 3

Bayonetta 3 is going to feature mechanics that have been inspired by Platinum Games' canceled Xbox exclusive project, Scalebound.

Speaking on Twitter, former Platinum Games developer JP Kellams mentioned that director Yusuke Miyata was the lead designer on Scalebound, highlighting how he is quite talented, something that makes him more excited about the upcoming third entry in the series.

Related Story Bayonetta 3 Update 1.2 Improves Viola Moves, Lowers Difficulty of Niflheim Stages

Additionally, JP Kellams confirmed that the demon controlling mechanics look very similar to mechanics that were featured in Scalebound. So, in a way, it seems like the canceled project will live on in Bayonetta 3.

Bayonetta 3 has been announced back in 2017, but the first actual look at the game has only come with yesterday's Nintendo Direct. Following the release of the gameplay trailer, series creator Hideki Kamiya provided additional information on the team working on the game.

With Bayonetta 3, I’m still overseeing the world and story, but in order to breathe some new life into the game I’ve chosen Yusuke Miyata, a longtime and trusted co-worker (although he can be a bit of a goofball), as the director. We’ve also the talents of directors Yuji Shimomura and Masaki Suzumura helping us bring unprecedented amounts of smiles, years, drama, humor, and sexiness to the movie scenes. And of course, Bayonetta’s look has been handled by someone you might call her personal designer, Mari Shimazaki. This time Bayonetta dances into the fray looking more fashionable and elegant than ever.

Bayonetta 3 launches sometime in 2022 on Nintendo Switch worldwide.

You’ve waited long enough. The witch. Is. BACK! A new-look Bayonetta returns to battle foes with her signature Witch Time! This time, she’ll wield her new Demon Masquerade ability to channel the power of demons and engage in larger-than-life action.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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