Battlefield V Bigger Maps Are In The Works; Old Vehicle System May Come Back For Specific Modes

Francesco De Meo
Battlefield V

The Battlefield V open beta is now over, and players have been able to try the upcoming first-person shooter and see how it will differ from previous entries in the series. There are plenty of things players haven't liked, but it seems like there won't be much to worry about regarding map size.

On his Twitter profile, DICE Lead Multiplayer Designer Valerian Noghin posted an image showing the full size of the Breakthrough for Hamada map.

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Multiplayer Producer David Sirland confirmed that most of the map will be available Conquest mode.

Additionally, Level Designer Jeff Gagné confirmed that big maps are in the works and the team is only starting to share info about the game's content.

https://twitter.com/JFGnorD/status/1040902661363646466?ref_src=twsrc%5Etfw

David Sirland also talked about another new mechanic that's definitely divisive, the new vehicle system. According to the developer, the old system may come back for specific modes and maps, but it's not the current setting.

Last week, it's been confirmed that the Battlefield V customization has been dialed back a bit following players' feedback.

We heard the community. We’re still looking at World War II through DICE’s lens, but how forward, how crazy we got with some of that? We heard the community, we understand there were some concerns about, hey, where’s the authenticity? We want players to be excited about customizating their characters with authentic gear. We dialed it back a bit. It was pretty crazy. We wanted to offer some authenticity, and that’s important to us, that’s important to our players

Battlefield V launches on PC, PlayStation 4 and Xbox One on November 20th.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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