Assassin’s Creed Valhalla Writer Says Eivor Was Always Meant to Have Male and Female Options

Alessio Palumbo
Assassin's Creed Valhalla release date october Assassin's Creed Valhalla

Following the rumors that female protagonists in previous Assassin's Creed titles were repeatedly turned down by Ubisoft's executive team and former chief creative director Serge Hascoet (now removed from the company) in particular, Assassin's Creed Valhalla Narrative Director Derby McDevitt took to Reddit to quickly refute the story according to which the game's protagonist Eivor was originally meant to be female-only (in the final game, there'll be both female and male options, and they'll even be swappable at any point).

I will say this once: this is not wholly accurate.

And I will repeat what I have always said. ACVs story was conceived from the beginning with both female and male in mind. When you play the game you will understand that there is no way the male could have been added at the last minute, or whatever version of this story you have heard.

Obviously there is more nuance to all this, but to go deeper would spoil lots of the mysteries at the heart of the game. But understand this, that we started ACV knowing full well that Ubi wanted to give players the ability to select characters, and we worked hard to make sure that it honored our lore.

Assassin's Creed Valhalla is set to release on November 17th for PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, and Google Stadia. Will you play as male or female? Let us know in the comments!

Related Story Assassin’s Creed Valhalla 1.7.0 Update Addresses Various Technical And Gameplay Issues

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About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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