Assassin’s Creed Unity Looks Amazing With Complete Ray Tracing in New 8K Resolution Video

Nov 15, 2023 at 10:39am EST
Assassin's Creed Unity

Despite having been released almost ten years ago, Assassin's Creed Unity is among the best looking entries in the series, and its visuals reach new heights with some mods, as showcased by a new video shared online today.

The new 8K resolution video, which was put together by DigitalDreams, shows the game running with a selection of mods, including the Complete Ray Tracing shader by NiceGuy, one of the most advanced screen space ray tracing shaders that lets users add global illumination with effects like Diffuse Illumination and Specular Reflection, ambient occlusion and glossy reflections to any title using Reshade. While it isn't real ray tracing, it gets very close, as seen in the video below.

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At launch, Assassin's Creed Unity was universally panned due to its many issues, but over time, Ubisoft released multiple patches that fixed the game's most glaring issues, and its perception improved considerably, especially following Ubisoft's donation of €500,000 to help restore Notre-Dame after a massive fire damaged it.

The series has changed a lot since the days of Assassin's Creed Unity, but this year, the Ubisoft franchise went back to its roots with Assassin's Creed Mirage, doing away with the RPG mechanics introduced in AC Origin to present an enjoyable adventure, as highlighted by Nathan in his review.

Assassin’s Creed Mirage doesn’t make the sharpest first impression with its dated visuals and by-the-book mechanics, but like its hooded protagonist, the game sneaks up on you with its manageably-sized yet vibrant map, intricately-woven campaign, and varied missions. Assassin’s Creed Mirage’s blade may be slightly tarnished, but it still leaves a mark.

From March 5, 2026, PlayStation 5 and Xbox Series X|S users can also enjoy Assassin's Creed Unity at 60 FPS and at a higher resolution as well.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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