75%
Probable
On the heels of the early success of Black Flag Resynced, which sold 2 million units on launch day and pushed the total franchise sales to over 250 million, Ubisoft is now focused on delivering the next big entry in the IP: the mysterious Assassin's Creed Hexe.
First teased nearly four years ago, Hexe will be a classic Assassin's Creed-style installment that follows the RPG-style game Shadows, according to Ubisoft's formula, which alternates between the two experiences to satisfy two fairly diverse audiences.
Now, Ubisoft leaker Rogue has shared a lot of details about Hexe in a lengthy X thread. First of all, Ubisoft may be targeting an earlier-than-expected release for this title: Rogue reports that the witch-trial-themed entry is currently planned for June 2027, although the leaker cautioned that it is an internal target and development has been complicated, so it could easily slip (as it already has).
The leaker even provided some pre-order details for the game. Ubisoft will release Standard, Deluxe, and Collector's editions priced at $69.99, $89.99, and $119.99, respectively. Pre-orders are said to include a bonus quest, which is in line with some previous releases.
The game itself was described as a large-scale linear experience centered on multiple villages, expansive forests, and other connected areas, with a more guided structure than in Shadows. That more focused design appears to fit the game's alleged setting of a story-driven historical drama centered on the German Witch Trials, with the player taking on the role of Anika, a young woman in serious danger as the story unfolds. The narrative reportedly shifts among multiple locations over time, featuring eerie areas, suspicious NPCs, and a steadily darker tone as the plot progresses. It comes as no surprise, then, that the rating is said to be PEGI 18.
The same leak claims the movement system is meant to be fluid, with a strong emphasis on old-school Assassin's Creed-style traversal, but somehow more advanced than ever before. Moreover, Rogue claims that Ubisoft has removed magic, but that it has returned “in another way, shape, or form.” That's quite vague, but it suggests Ubisoft may be aiming for something more grounded or symbolic rather than overt spellcasting.
A couple of months ago, Rogue had teased that the game would be set in Würzburg, the Bavaria equivalent of Salem when it comes to German witch trials, and that Assassin's Creed II protagonist Ezio Auditore would somehow return as a mentor due to Anika being part of his bloodline.
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