Asobo Is Working on Another Project with Microsoft After Flight Simulator

Alessio Palumbo
Microsoft Flight Simulator

Bordeaux-based development team Asobo Studio has lined up two resounding successes in a row between last year's A Plague Tale: Innocence (in partnership with Focus Home Interactive) and Microsoft Flight Simulator (published by Xbox Game Studios). Both games were critical and commercial hits, selling over one million units each.

It is perhaps unsurprising then that Asobo has already signed up for two upcoming projects with the same publishers, one to be developed with Focus Home Interactive (possibly a sequel to A Plague Tale: Innocence) and another with Microsoft; to be clear, this is separate from the ongoing, multi-year support of Microsoft Flight Simulator. The news was shared in an interview with the studio executives published recently on Bordeaux's newspaper La Tribune.

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Asobo's Microsoft Flight Simulator, as you might recall, garnered a rare perfect score from Chris in the review.

Microsoft Flight Simulator is a marvelous use of technology to create one of the most wonderful and spectacular looking games I've ever played. Never a proponent of realism, it simply works here thanks to thousands of handcrafted buildings, as well as certain exceptionally detailed cities, planes and airports, giving you something that is a sheer joy to explore. This attention to detail expands to the controls of the planes, though Asobo ensured it's accessible through easy to use Xbox controller functions. Once you're past the learning curve and the full functions of the planes are at your disposal, there's little that can be said other than this as close to perfect as could be hoped. There are some very slight issues, such as long loading times - expected due to what is being loaded - but every square inch of the Earth is accessible and it's always worth the wait, particularly thanks to the number of options at your disposal. There's no doubt in my mind that this will be a platform that will last long into the future.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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