ARPG Grim Dawn Is Feature Complete, Will Launch In February
Grim Dawn is finally feature complete, as proudly announced by Crate Entertainment a few hours ago, and it will be out of Steam Early Access at some point in February 2016. Here’s what they had to say in a message to the community:
This is a tremendous milestone for the game and we are proud of the work that has gone into bringing it this far. We could not be more thrilled to share it with you.
What Content Complete means to you, the players, is that you now have full access to all of the game’s content, items and difficulty modes. Nothing is blocked off, no quests remain that cannot be completed. There is no cruel Clone of John Bourbon awaiting you at the end of the line to tell you that you must wait for the next update. Starting today, you have the full experience from start to finish.
With Build 29, the finale of the story is now accessible. You can venture into the Necropolis and thwart the vile plans of the Cult of Ch’thon as they seek to resurrect the Herald of Ch’thon and usher in the end times. But that is not where things end. After defeating the final boss, you can restart the game on Elite and, eventually, on Ultimate difficulty, where the greatest challenges await. Also included in this update is our second Roguelike dungeon: the Bastion of Chaos. Only the bravest adventurers should seek out this pit of despair in the deepest reaches of the Void. Finally, with the level cap increased to 85, you have a chance to discover over 500 new Unique items, including Empowered Epics and over 240 pieces of Legendary tier equipment.
Looking to the future, Build 30 will be released in early 2016 and will include balance changes, bug fixes and polish to all aspects of the game as we prepare to take Grim Dawn out of Early Access around February.
We hope that you enjoy the update and wish you a Happy and Safe holiday season!
In case you’re not familiar with it, Grim Dawn is an Action RPG made by Arthur Bruno (Lead Gameplay Designer of Titan Quest) and his team with the Titan Quest engine. Grim Dawn received crowdfunding through Kickstarter (over $500K) in Spring 2012 and it’s been available on Steam Early Access for over two years, with 94% of user reviews being positive.
Here’s an overview of the key features of Grim Dawn, which we’ll review as soon as it is fully released.
- Dual Class – Combine any of six distinct classes with over 25 skills and modifiers per class. Base classes include Soldier, Demolitionist, Occultist, Nightblade, Arcanist and Shaman.
- Hundreds of Item Skills – Augment your class build with a diverse array of over 250 unique skills granted by items and equipment add-ons.
- Collect hundreds of Items – Common, magical, rare, epic and legendary classes of loot. Plus over 20,000 possible magical affix combinations and over 200 rare affixes.
- Quests with Choice and Consequence – You will face tough decisions that leave significant impacts upon the world. Strangers on the road, desperate families and even entire villages may live or perish based on your actions. Currently over 35 quests with 75+ lore notes to be collected.
- Friendly and Enemy Factions – Earn favor with human factions to unlock additional quest lines, vendor discounts and special faction-based items and augments. Some neutral factions you can be turned into allies but aiding one will make the enemy of another. Hostile factions will remember your deeds and deepen their hatred of you, sending out large packs and elite heroes to hunt you down.
- Devotion, an additional layer of skill customization allows you to acquire bonuses and powerful secondary effects for your class skills. These are unlocked from a giant constellation map with points acquired by finding and restoring destroyed or corrupted shrines hidden throughout the world.
- Rebuild the World – Help human enclaves survive and flourish by securing vital necessities, rebuilding structures and rescuing survivors who can then lend their services to your cause.
- 4 Person Multiplayer – Connect with Friends or make new allies in glorious multiplayer. Multiplayer encounters will put your teamwork to the ultimate challenge.
- Fast-paced Visceral Combat – Enemy blood spatters, ragdoll physics and satisfying enemy death effects. Smash in doors and fight house to house, leaving a path of demolished furniture in your wake.
- Rotatable Camera – If you choose to survey the full beauty of the world and always fight from the most optimal angle. Levels are still designed so that players are not forced to rotate the camera; it is purely optional.
- Secrets and Perils Abound – 200+ Enemy heroes and bosses, hand-configured with their own unique arrays of deadly skills. 20+ secret areas hidden behind crumbling walls, hidden gaps and mysterious locked doors. Explode obstacles or repair structures to open new paths.
- Rogue-Like Dungeons – Descend into special locked challenge dungeons that require a rare crafted key, where enemy levels increase as you progress and player teleport is disabled. There is no way out except to complete the dungeon or die trying.
- Dynamic Weather – The world is brought to life with region-specific climates and a variety of weather effects. A sunny day can cloud over with mild rain showers that builds into a booming thunderstorm. Variable wind gusts blow grass and affect objects like windmills.
- Recipe Based Crafting – Collect over 250 crafting recipes that allow you to combine salvaged components into unique crafted items and then, later, use those basic crafted items with higher-tiered recipes to complete items of amazing power.
- Reclaim Skill Points – The ability to pay to reclaim points alleviates the fear and frustration of having to make early, uninformed skill choices that could permanently gimp a character.