ARC Raiders, a Free-to-Play Coop Shooter, Is Embark’s Debut Game

Alessio Palumbo
ARC Raiders

The debut game of Embark Studios, the Stockholm-based development team created by former EA executive Patrick Söderlund, is officially titled ARC Raiders. A free-to-play cooperative shooter due to launch next year, it's set in a world where humans are fending off mechanized enemies collectively known as ARC that drop down from space.

You play as one of the Raiders, a rogue group of resistance fighters. With the help of a patchwork early warning system, you fight to protect our home against enemies dropping from orbit. ARC is faceless and unfeeling, but no one could accuse ARC of being unresponsive. In fact, ARC responds to resistance with ever-increasing destruction.

As a Raider, you know that defeating ARC requires more than simply pointing and shooting a gun, and more than one person trying to be a hero. When ARC is around, lone wolves never make it very far. As underdogs, we need to believe in something bigger than our own strength, in something unapologetically human. That’s why we come together. United amid the unlikelihood of success, what seemed implausible may just become the best course of action. So, by all means, come prepared and plan ahead, but sometimes you just have to wing it.

Scavenge the ruins of the past. Wield tools and gadgets to outsmart the enemy. Use on-the-fly tactics, your surroundings, and physics to your advantage. If you and your squad play well together, one day the stars may again become beacons of hope, instead of omens of oblivion.

PC gamers can already wishlist ARC Raiders on both Steam and the Epic Games Store. The game will also be available via NVIDIA's GeForce NOW cloud gaming service as well as on Sony's PlayStation 5 console and Microsoft's Xbox Series S and X consoles.

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Check out the debut gameplay trailer below.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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