Apex Legends RCE Hack Forces Respawn to Postpone NA Finals

Alessio Palumbo
Apex Legends

Respawn's Apex Legends has suffered a significant RCE (remote code execution) exploit that was used maliciously to inject cheats in the machines of streamers who were participating in the Apex Legends Global Series tournament.

The Twitter account Anti-Cheat Police Department reported this yesterday before adding:

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Attention to all players who participated in the ALGS tournament, I strongly recommend that you take immediate measures to protect your personal information. It is advisable that you change your Discord passwords and ensure that your emails are secure. Also enable MFA for all your accounts if you have not done it yet. Perform a clean OS reinstall as soon as possible. Do not take any chances with your personal information, your PC may have been exposed to a rootkit or other malicious software that could cause further damage.

Since streamers and professional players were targeted, there's actual live footage of these RCE exploits happening during competitive Apex Legends matches, as you can see in the embedded tweets below.

Following these exploits, Respawn announced a delay for the North American finals of its Global Series tournament.

Due to the competitive integrity of this series being compromised, we have made the decision to postpone the NA finals at this time. We will share more information soon.

In other Apex Legends news, the developers recently launched Season 20, also known as 'Breakout', to coincide with the fifth anniversary of the Battle Royale game.

Players were introduced to a major overhaul called Legend Upgrades, which enhanced each Legend's armor and abilities based on their actions in a match. As players level up over the course of a match, they can select ability upgrades for their Legends to suit their play style and the demands of battle. Ranked Mode has also shifted to a high-risk, high-reward system that incentivizes combat. Players earn Ranked Points (RP) in a match, with bonuses for kills, match placement, and outperforming higher-ranked squads.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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