Amnesia: The Bunker Adds Shell Shock Difficulty and Custom Mode with Halloween Update

Alessio Palumbo
Amnesia: The Bunker

Today, Frictional Games announced the availability of a new 'Halloween' free update for Amnesia: The Bunker. The patch adds major features to the game for those who've already finished their first playthrough, including a Shell Shock difficulty and a Custom Mode where players may tweak more than 30 settings and parameters to achieve the desired horror experience. Other features include:

  • New creature behaviors that increase unpredictability.

  • Sublevel Fuse System – Restore electricity to turn on the lights in each of the Bunker’s zones.

  • Hardcore Health System – Lose health while bleeding, bandages stop bleeding but don’t restore health, and medkits stop bleeding and restore health.

  • More Randomization – Lockers and their combinations are in random locations.

  • Saving Progress Costs Fuel.

  • Locked Fuel Storage Room – the unlimited supply of fuel, and already difficult-to-access resource, is now locked and has its own combination located somewhere in the Bunker.

  • Revolver locked in storage locker, and not available from the start.

  • The Safe Room is no longer safe.

  • New Training Grounds level for you to practice your skills.

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Amnesia: The Bunker is the fourth entry in Frictional's horror franchise. It launched on June 6th following several delays. The game earned a 9 out of 10 score in Wccftech's review penned by Ule Lopez:

As I said before, horror is evolving, changing. Whether this approach will be a better way to address some of the problems it has faced over the years entirely depends on the audience's reception. But in my opinion, Amnesia: The Bunker has become one of the best horror games and a step in the right direction for horror experiences in the future. With how amazing the Resident Evil 4 Remake was and how great experimental games in the indie space, such as Endoparasitic, are, I can say that this year will be great for horror games, even in times of change.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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