AMD FSR 3 Added to RoboCop: Rogue City and Remnant II; The Last of Us Part I Gets It Soon

Mar 1, 2024 at 04:00am EST
AMD FSR 3

Two new PC games have added native support for AMD FSR 3: Teyon's RoboCop: Rogue City and Gunfire's Remnant II.

RoboCop: Rogue City, which won our Best Shooter of 2023 Award, pushed out a small patch yesterday:

Related Story RoboCop: Rogue City was Briefly Replaced With What Seems to be an Unannounced New 3D Hunter: The Reckoning Game on Steam

Improved game stability
Fixed the Sony Dualshock detection issue
Fixed a few localization issues
Added AMD FSR 3.03
Fixed the Tattoo Shop quest
Other minor fixes

Remnant II's patch was a bit meatier, adding crossplay to the game as well as a new Aberration Domination Event that runs through March 5. The addition of AMD FSR 3 was somewhat hidden in the changelog, but players will now find the option in the video settings. However, there currently is a caveat for all frame generation techniques:

DEV NOTE: Settings on PC that use frame generation currently blocks the Epic Online Services Overlay, which is required for Crossplay functionality of joining friends in game. You can still accept invites using the Epic launcher prior to starting the game and join that way if you wish to use frame generation in game.

Moreover, AMD itself announced yesterday that Naughty Dog's The Last of Us Part I will soon be updated with AMD FSR 3. We already know the kind of performance uplift that can be expected thanks to LukeFZ's mod: around 60-70% boost. Of course, a properly done native implementation is always preferable, as it should suffer from fewer artifacts and glitches.

The total number of PC games with native AMD FSR 3 support is now 19 (counting The Last of Us Part I), as the physics-based 3D swordfighting game Hellish Quart added it with a patch released earlier in February. Here's the full list:

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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