GeForce Hot Fix Driver 364.96 Adds DOOM Beta Support; NVIDIA Working On Improving Quantum Break Performance

Aernout
Posted Apr 15, 2016
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NVIDIA has released a new GeForce Hot Fix Driver 364.96 which adds support for the DOOM beta. Additionally, the driver is said to have fixed FPS drops across some GPU’s following an extended period or waking up from sleep. geforce driver

The patch notes for the 364.96 hot fix driver are almost non-existent, but according to NVIDIA, the patch adds support for the DOOM beta. Additionally, NVIDIA’s customer care states that the driver includes a fix for FPS drops across several games, including Dark Souls 3 and The Division. Judging from reactions on the NVIDIA forums though, results for the hot fix are mixed, and some players seem to be reporting crashes within Dark Souls 3. Furthermore, even if the hot fix improves the frame rate for some games, this performance gain seems to be minimal.

NVIDIA’s customer care also responded to a question regarding the performance of the recently released Quantum Break for Windows 10. NVIDIA is working with Remedy on improving the performance of Quantum Break, but at the moment of writing, NVIDIA has no additional info to report.

As reported some days ago, Quantum Break is suffering from some serious performance issues on Windows 10, including stuttering frame-rates, frame-pacing, and rendering performance issues. A small part of issues have been included down below:

Stuttering Frame-Rate / Frame Pacing
There was a major rounding error introduced into our refresh rate predictions on shipping. A solution to this issue is already being worked on; we expect it to be resolved in a Quantum Break Title Update launching in the near future.

Windows 10 Performance Issues
Remedy is looking into how to improve the overall performance of the game. Part of that is working closely with AMD and NVIDIA to address issues and improve the gameplay experience.

Sometimes, after a longer play session, the game can end up to a state where the video memory becomes fragmented, and an important asset gets moved to system memory, which slows the rendering performance significantly. This problem is very rare and Remedy will continue to investigate and improve the video memory behavior in future updates.

If you experience this issue, exiting and restarting Quantum Break will resolve this issue for now. This is one way to identify if you have encountered this issue or if it’s another potential problem.

Crashing on Launch
We have been able to repro at least one reason for a rare crash on launch– with some SIMD instructions that require SSE4.1. We are working on fixing that in a future title update, and will fix any other issues we find as they are reported.

Image Quality
We are working on giving users more control to turn on and off features like film grain. We love the artistic choice for our game, but we also want to give PC gamers more choice and this will come in a future update.

Does Quantum Break support SLI or other multi-GPU solutions?
Quantum Break on Windows 10 unfortunately doesn’t support DirectX12 multi-GPU rendering. Due to the engine architecture, the work needed to support multiple GPUs would have been significant and out of scope for Remedy for Quantum Break.

We’ll keep you updated when we learn more about Quantum Break performance improvements.

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