Project Bluestreak – “Gears of War” Creator Cliff Bleszinski Teases His New Unreal Engine 4 Game
Cliff Bleszinski, the mastermind behind Gears of War, showed off the first in-game footage of the first game of his new studio, BossKey Productions, titled Project Bluestreak. The video shows some very nice looking footage of a few sci-fi panels and a weapons locker. The setting appears to be Japanese themed, with a beautiful oriental garden with cherry blossoms and a gorgeous waterfall. The game is using the Unreal Engine 4.
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“Free-to-play doesn’t have to be Game of War, it doesn’t need to be Candy Crush,” Bleszinski said.
Every single item can be earned in Project Bluestreak
He continued to add that even though some games, have given free-to-play a bad name, there are examples of free-to-play done right, like League of Legends and Dota 2. He went on t clarify that every single item available for purchase in Project Bluestreak, can also be earned in the game.
“I don’t want to be paid-to-win,” he said.
Bleszinski also explained during the panel, that Project Bluestreak will follow the games-as-a-service model, and that BossKey plans to support the game for a long time with regular content updates and more.
The free-to-play model actually keeps BossKey honest, community manager Rohan Rivas said. “If it’s not good, you’re not going to keep playing it,” he said.
During the panel, Bleszinski also announced that Project Bluestreak will run on Epic Games’ Unreal Engine 4, something t be expected since Bleszinski worked at Epic Games for two decades before leaving to start his own studio.
“It’s a game and concept I think will really resonate with players who have been clamoring for a new take on an old favorite. After all, I’ve had a year and a half to plan it”
Cliff Bleszinski on Project Bluestreak when it was first announced.
Project Bluestreak will be published by Nexon America. No specific release date has been announced yet. We will bring you any new information as soon as it becomes available.
PC Gamer talks to Cliff Bleszinski about his new studio and shooter at PAX East 2015.