Dreams Is Definitely A Game; Will Be A Story Led, Pop Culture Innovative Console Experience

Alessio Palumbo

Media Molecule's Dreams is at the same time very exciting and very perplexing. The creators of Littlebigplanet have been showcasing their first true PlayStation 4 project for a while now, and yet it's difficult to grasp exactly what it is and how it's going to work.

It's understandable, then, that the developer tried to clarify the nature of Dreams in a lengthy interview with Eurogamer.

While the game will have a focus on content creation, just like LBP, it will also definitely be a game with a storyline. Media Molecule's Technical Director Alex Evans said:

It's definitely a game. It's a tool as well because that's how we make it, and it's a revolutionary tool. It's a game you can enjoy, just as LittleBigPlanet was. I know you'll be able to boot the game, not have understood the game and not have to care about any of the stuff we're showing and still enjoy yourself. Sit on the sofa, pop the Blu-ray in and have a good time.

It will be story-led, I imagine - the reason we're not talking about it yet is because it's in pieces at the moment. We think we know what we're going to do, but it's not good enough to show you. Dreams has got to stand as a fun experience. It's got to be a pop culture, console experience. How we do it is going to be innovative, I think.

You explore, you play puzzles, you go on an adventure. What is that adventure? You'll find out soon.

It's difficult to judge whether Dreams will be as successful as Littlebigplanet, but the British studio certainly isn't playing it safe: the game will fully make use of the PlayStation 4's features, including Move and PS VR support. The potential of this game is perhaps even higher than LBP, though with it also comes the risk of being misunderstood by most of the gaming community.

The game is currently in alpha stage, with Media Molecule confirming a beta test in 2016 (though it's currently unclear whether it will be open or invite-only).

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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