Xenoblade Chronicles Definitive Edition Will Feature Reworked Lip Syncing, Nintendo Treehouse Member Confirms

Francesco De Meo
Yuzu

Xenoblade Chronicles Definitive Edition is going to feature a lot of improvements over the original Wii release, including better lip-syncing.

Speaking with RogerBase, Rob from the Nintendo Treehouse Team confirmed that the game is going to feature reworked lip-syncing for the whole game. Footage of the Future Connected epilogue showed superior lip-syncing compared to the original game, obviously, but it's good to know that the main game received a similar treatment.

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Xenoblade Chronicles Definitive Edition is setting out to be an amazing remaster, as highlighted by Dave in his preview.

The reality is that XC: DE is not only the best looking edition of the original game, but the best to play through, and the most engaging. All of the small changes add up to a whole that overhauls what could, at times, be a plodding game to play, with messy menus, and too much to keep track of for anyone that decides to go out and actually clear through side quests. While it certainly doesn't look like a modern game made in 2020 from every angle, it's undeniably beautiful in its best moments, and still makes for an incredible story to experience all these years later.

Alongside visuals improvements, Xenoblade Chronicles Definitive Edition will come with brand new content in the form of the already mentioned Future Connected episode, set one year after the events of the main story, Time Attack mode and more.

The original Xenoblade Chronicles game, which marked the debut of fan-favorite character Shulk, comes to Nintendo Switch with a new epilogue story, Xenoblade Chronicles: Future Connected. This definitive edition of the RPG also looks better and plays smoother than ever before. The battle HUD and menu screens are easy to read and easy to use. Some of the music tracks have been remastered or remixed!

Xenoblade Chronicles Definitive Edition launches on May 29th worldwide exclusively on Nintendo Switch.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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