Wolfenstein: Youngblood PC Core Scaling and Graphics Card Performance Explored

Published by Bethesda but developed by Machinegun Games and Arkane Studios Wolfenstein: Youngblood sees us return to the alternate past and assuming the roles of B.J. Blazkowicz's two daughters, well one at a time along with co-op play.  This time we're looking at a 100% Vulkan powered game on the id Tech 6 engine that has been gaining popularity since it was able to let the DOOM 2016 title soar in framerates thanks to its post-launch Vulkan patch.  That continued with the launch of Wolfenstein: The New Colossus but with additional features that added to the load but was still able to deliver great performance across the board.

This latest addition to the Wolfenstein saga will be supporting ray tracing at some point at a later date as they're still working on the feature. We'll be revisiting the game when that becomes available to see how the game handles, since the performance of this game already should lend it to be a great candidate for multiple RTX features to be shown off.

Related StoryNathan Birch
Wolfenstein: Youngblood Review – The Kids Are Only Alright

Testing Methodology

Testing Wolfenstein: Youngblood itself presents a problem, since the game has no built-in benchmarking tool, an easy issue to overcome, but also has quite a few variable settings that we disabled most of.  The area that we tested took place immediately following the opening Zepplin mission just as you land on the shores of Riverside and follows a path directly to the first waypoint, passing many instances of multiple light sources, smoke, fog, and firefights as I was consistently shot at the entirety of the way.  The results were taken from an average of three runs through this path.  Settings were interesting as we changed to the Ultra Preset the commenced to disabling all but one of the 'variable' settings and that was ASYNC Compute.  I am personally not a fan of settings that don't have at least an ON and OFF along with variable as it makes it difficult to nail down performance variables. We also limited the Lightmap aniso filter to x4 as the Radeon cards were limited to that, but the GeForce cards would allow x8 to be selected.

 

base-profile-screenshot-2019-07-28-20-15-57-66
base-profile-screenshot-2019-07-28-20-16-05-35
base-profile-screenshot-2019-07-28-20-16-27-29
base-profile-screenshot-2019-07-28-20-16-49-86

Test System

ComponentsZ370
CPUIntel Core i9-9900k @ 5GHz
Memory 16GB G.Skill Trident Z DDR4 3200
MotherboardEVGA Z370 Classified K
StorageKingston KC2000 1TB NVMe SSD
PSUCooler Master V1200 Platinum
Windows Version1903 with latest security patches

Graphics Cards Tested

GPUArchitectureCore Count
Clock SpeedMemory Capacity
Memory Speed
NVIDIA RTX 2080tiTuring43521350/163511GB GDDR614Gbps
NVIDIA RTX 2080 SUPER FETuring30721650/18158GB GDDR615.5Gbps
NVIDIA RTX 2070 SUPER FETuring25601605/17708GB GDDR614Gbps
AMD Radeon VIVega 2040961400/175016GB HBM21000MHz
NVIDIA RTX 2060 SUPERTuring21761470/16508GB GDDR614Gbps
AMD RX 5700Navi 23041465/1625/17258GB GDDR614Gbps
NVIDIA RTX 2060 FETuring19041365/1686GB GDDR614Gbps
ZOTAC Gaming GTX 1660Turing14081530/17856GB GDDR58Gbps
NVIDIA GTX 1080 FEPascal
25601607/17338GB GDDR5X10Gbps
NVIDIA GTX 1070 FEPascal
19201506/16838GB GDDR58Gbps
NVIDIA GTX 1060 FE 6GBPascal
1280
1506/17086GB GDDR58Gbps
AMD RX Vega 64 Vega 1040961247/15468GB HBM2945Mbps
AMD RX Vega 56Vega 1035841156/14718GB HBM2800Mbs
MSI RX 580 Armor 8GB Polaris 20230413668GB GDDR58Gbps
Sapphire Nitro+ RX 570 4GBPolaris 20204813404GB GDDR57Gbps

Drivers Used

Drivers 
Radeon Settings 19.7.3
GeForce431.60

Notes on NAVI

We did test our latest pickup for the test suite here being the Radeon RX 5700, AMD's latest launch from the NAVI series featuring RDNA.  The Radeon 19.7.3 Driver may be the latest from AMD and claims an up to 13% performance improvement in Wolfenstein: Youngblood and we did use that driver for all Radeon cards except for the RX 5700 which was wildly unstable.  After multiple DDU and driver reinstall sessions, we were still met with near-instant crashes when running the game that would result in the screen blacking out and when it would recover the GPU core would be locked to the peak boost clock and running at 99% despite there being no actual load on the card.  I reached out to several other people who had access to Navi based cards and this title and they were able to replicate the issue showing that it was not isolated to my system.  In an effort to have the RX 5700 included in these results, we tested out the previous 19.7.2 drivers and found them to be perfectly stable, albeit with a recurring lighting artifact during the opening Zepplin mission had me worried the card might be in for a bad time.  So, if the RX 5700 performance seems odd or lower than you expected, this is why.

UPDATE

AMD has released Radeon 19.7.5 to specifically address stability issues regarding Navi and Woflenstein Youngblood.  I am currently out of town but when I get back I will revisit the RX 5700 with this driver.

Related StoryAlessio Palumbo
GeForce Driver 431.60 Out Now, Optimized for Wolfenstein: Youngblood, Wolfenstein: Cyberpilot, Metro Exodus DLC, Madden NFL 20

Preset Scaling At 4K

Testing preset performance is a good way to see how the game scales by simply adjusting the presets rather than individual settings for a quick idea. While we did all our testing below you can see that this is a title that scales up greatly in performance as you drop the preset setting.

Wolfenstein: Youngblood has a very modest curve in FPS reduction as you move down the preset scale showing improvements as you reduce settings, not so much as it is concerning, but it does show the potential to boost a setup's performance just into the range you might be wanting without sacrificing too much eye candy.  Going past Ultra shows very little change and is why we chose that as the starting point for our testing.

UHD 4K Preset Scaling
AVG FPS
1 Percent Lows
0.1 Percent Low
0
40
80
120
160
200
240
0
40
80
120
160
200
240
Mein leben
123
99
96
Uber
123
98
94
Ultra
125
102
97
High
128
106
102
Medium
135
109
105
Low
150
122
110

Intel Core Scaling Performance

While this test won’t tell just how many cores and threads the game can and will use, it does show how the game performs as you move up in cores and threads available.  These were tested at the 1080p settings that we tested the rest of the results while pairing the CPU with the RTX 2080 Ti Founders Edition.

In Wolfenstein: Youngblood we see a pretty consistent repeat with what we've been seeing in games recently. Scaling up to 6 cores is good, but past that point, there is only a little bit of an increase in the .1% lows showing they help smooth out impacts from the system itself.  This is a good showing of leveraging more modern multi-core processors despite what UserBenchmark might think.

Core i9-9900K Core and Thread Scaling
AVG FPS
1 Percent Lows
0.1 Percent Low
0
50
100
150
200
250
300
0
50
100
150
200
250
300
8c/16t
295
216
189
8c/8t
294
215
190
6c/12t
294
218
182
6c/6t
294
205
167
4c/8t
285
206
161
4c/4t
283
175
141
2c/4t
213
125
108
2c/2t
0
0
0

Graphics Card Results

1080p

 

Standard 1080p Performance
AVG FPS
1 Percent Lows
0.1 Percent Low
0
50
100
150
200
250
300
0
50
100
150
200
250
300
RTX 2080ti FE
295
216
189
RTX 2080 SUPER
255
186
154
RTX 2070 SUPER
229
170
149
Radeon VII
224
167
152
RTX 2060 SUPER
199
149
141
RTX 2060 FE
180
133
123
RX Vega 64
171
126
118
RX 5700
167
129
123
RX Vega 56
157
119
84
GTX 1080 FE
137
102
99
GTX 1660
135
101
96
GTX 1070 FE
130
97
88
RX 580 8GB
115
90
69
GTX 1060 6GB FE
96
72
63
RX 570 4GB
79
57
48

Ultrawide 1080p

Ultrawide 2560 x 1080 Performance
AVG FPS
1 Percent Lows
0.1 Percent Low
0
50
100
150
200
250
300
0
50
100
150
200
250
300
RTX 2080ti FE
236
157
143
RTX 2080 SUPER
204
146
131
RTX 2070 SUPER
184
131
121
Radeon VII
181
139
120
RTX 2060 SUPER
156
110
106
RTX 2060 FE
140
108
96
RX 5700
137
106
101
RX Vega 64
135
103
99
RX Vega 56
126
102
90
GTX 1080 FE
116
94
88
GTX 1660
106
82
78
GTX 1070 FE
105
81
77
RX 580 8GB
90
71
68
GTX 1060 6GB FE
77
61
59
RX 570 4GB
66
46
44

1440p

Standard 1440p Performance
AVG FPS
1 Percent Lows
0.1 Percent Low
0
50
100
150
200
250
300
0
50
100
150
200
250
300
RTX 2080ti FE
212
159
145
RTX 2080 SUPER
182
141
129
RTX 2070 SUPER
159
117
105
Radeon VII
151
116
109
RTX 2060 SUPER
132
103
99
RTX 2060 FE
119
91
82
RX 5700
114
88
85
RX Vega 64
113
88
84
RX Vega 56
103
81
78
GTX 1080 FE
93
73
72
GTX 1660
91
72
70
GTX 1070 FE
87
67
66
RX 580 8GB
74
59
54
GTX 1060 6GB FE
63
49
48
RX 570 4GB
19
16
12

Ultrawide 1440p

Ultrawide 3440x1440p Performance
AVG FPS
1 Percent Lows
0.1 Percent Low
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 2080ti FE
177
122
112
RTX 2080 SUPER
150
107
98
RTX 2070 SUPER
134
105
94
Radeon VII
128
101
98
RTX 2060 SUPER
112
86
80
RTX 2060 FE
99
78
72
RX Vega 64
93
73
71
RX 5700
93
76
73
RX Vega 56
84
66
61
GTX 1080 FE
80
65
60
GTX 1660
75
59
57
GTX 1070 FE
74
58
57
RX 580 8GB
61
51
48
GTX 1060 6GB FE
54
43
42
RX 570 4GB
17
14
11

UHD 4K

UHD 4K Performance
AVG FPS
1 Percent Lows
0.1 Percent Low
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 2080ti FE
126
103
97
RTX 2080 SUPER
106
79
69
RTX 2070 SUPER
91
73
64
Radeon VII
86
70
64
RTX 2060 SUPER
76
61
59
RTX 2060 FE
67
55
55
RX Vega 64
63
50
48
RX 5700
62
52
50
RX Vega 56
58
48
46
GTX 1080 FE
57
43
41
GTX 1660
50
41
40
GTX 1070 FE
49
40
39
RX 580 8GB
39
33
29
GTX 1060 6GB FE
35
28
25
RX 570 4GB
7
6
4

Conclusion

In the end we see a fairly consistent story with id Tech 6 and how well it performs all the way up through UHD 4K resolutions.  There are a few caveats here this time around with the baseline requirement being pushed up in terms of VRAM, as you'll notice the RX 570 4GB suffers and the game even had a warning regarding running out of VRAM even at 1080p with the settings we used.  The average frame rate of the RX 570 shows that if you tweak the settings down a bit you'll be just fine playing the game at a variety of resolutions with that card.  Navi's stability is unfortunate, but appears to be isolated to the latest driver intended for that game. This is odd, but with others having stability issues in this game with their RX 5700 Series GPU, perhaps a new driver will release soon otherwise you're best off rolling back to Radeon 19.7.2 and potentially giving up a little performance for stability.

GeForce paints an interesting picture here as the Turing cards are simply walking away from the Pascal generation.  In our initial review of the RTX 2080 and RTX 2080 Ti, we mentioined that the advances in the design, specifically with the handling of Async Compute, would allow the Turing architecture to begin distancing itself as we move forward and if this game is anything to go by then DOOM Eternal should be a real treat for Turing owners.  It's just too bad that the ray tracing features weren't available at the time to test as there is a lot of wiggle room in the RTX cards to be able to take a framerate hit to deliver on some fresh effects.

WccfTech Tv
Subscribe
Filter videos by
Order