Unreal Engine 4 Ragnosaur Tech Demo Available for Download – New Screenshots
Eric Wilkinson’s Unreal Engine 4 Ragnosaur project has been made available for download. Eric Wilkinson has also shared some new screenshots from the final version of Ragnosaur that can be viewed below.
The tech demo can be downloaded from here
Hello! I’m happy to say that finally the Ragnosaur Unreal 4 demo is complete! You can download this to try out on your pc! Hope you enjoy it as much as I worked on it. Thank you everyone for liking my work and for all the support! It’s been a dream of mine to finally work with in a gaming studio so my hope is someone will see this and want me on board.
Meet Ragnosaur, video is screen recording of this dragon running at real-time with the power of Unreal 4. This project started off with Pixologic Zbrush, then off to Autodesk Mudbox, rigged and animated in Maya and brought into Unreal 4.
Tim Sweeney, Epic’s founder and CEO elaborates on the Unreal Engine blog:
“In early 2014, we took the step of making Unreal Engine 4 available to everyone by subscription for $19 per month. We put all of our source code online, available to all who signed up. We flipped the switch and crossed our fingers.
The past year has been a whirlwind for everyone at Epic Games. Our community has grown massively. The quality and variety of creative work being done has been breathtaking. When we asked people to submit their projects to be shown this year at GDC, we had the challenge of picking just eight from over 100 finalists that were all good enough to show.
The state of Unreal is strong, and we’ve realized that as we take away barriers, more people are able to fulfill their creative visions and shape the future of the medium we love. That’s why we’re taking away the last barrier to entry, and going free.
In Epic’s 25 years as an independent company, we have seen no time of greater opportunity for developers than today. Whatever your development aspirations, Epic stands with you, both as a technology provider, and as a fellow game developer counting on UE4 to power our own games.”