Ubisoft Opens New Studios In Bordeaux And Berlin

Francesco De Meo
Ubisoft

Ubisoft is expanding its presence in Europe with the opening of two new development studios, the European publisher confirmed today.

The two new studios, which will be based in Bordeaux, France and Berlin, Germany, will focus on AAA multiplatform development.

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Building on established local success in France and Germany, the new studios will plug into a global network to work collaboratively with teams around the world. They will also benefit from a rich pool of local talent that “enables us to offer more opportunities to skilled graduates and industry veterans in those regions, who in turn will help our highly skilled teams in the development of some of our biggest franchises,” says Burgess- Quémard.

The Bordeaux studio will work together with other French teams in the development of franchises like Just Dance, Steep and Ghost Recon Wildlands.

Ubisoft Bordeaux

With four studios already established in Paris, Lyon, Annecy, and Montpellier, there is a strong pedigree for success in France. Bordeaux will collaborate on games whose development is led by fellow French studios, which include franchises like Just Dance, Steep, and Ghost Recon Wildlands. With a strong digital heritage and budding video game industry – and let’s not forget, world-class wine, food, and picturesque surroundings – Bordeaux is an ideal location for a development studio

Ubisoft Berlin, on the other hand, will work closely with Blue Byte on an announced AAA project

Ubisoft Berlin

Germany is home to Blue Byte, one of the most established names in German gaming and an industry leader in PC strategy games. The team in Berlin will work closely with the BlueByte teams in both Düsseldorf and Mainz on an unannounced AAA project, and will help Ubisoft establish a presence in the German capital. The studio is looking for newcomers and industry veterans alike, as they plan to grow to around 50 people within their first 12 months.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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