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Page 7 of 42
Stars Reach Q&A – Raph Koster Dives Into Every Aspect of Its Sandbox MMO with a Fully Simulated Galaxy
Warhammer 40K: Rogue Trader Void Shadows Q&A – DLC Will Be Integrated in Main Story; Launch Had Way Too Many Bugs
New World: Aeternum Q&A – Amazon Confirms AMD FSR, HDR Support, and Keyboard & Mouse Option for Consoles
Star Wars Outlaws Q&A – Game Length Can Double with Side Content
Delta Force: Hawk Ops Q&A – Early Access in October, Release Window in Q1 2025
Starfield Would Have Benefited from Daggerfall-Like Proc-Gen for Dungeons Instead of Reusing Premade Ones, Says OnceLost Dev
Pax Dei Early Access Q&A – Mainframe Talks Improvements from the Wilderness Alpha, Monetization and Much More
The Wayward Realms Kickstarter Q&A – ‘There Are Plenty of Ways to Advance Procedural Generation’
Frostpunk 2 Q&A – Back to the Wasteland
ARK: Survival Ascended Premium Mods on Consoles Q&A – ‘By 2030, Time Spent on UGC Will Be Way Bigger’
AAA Games Are in an ‘Awkward Middle Ground’ Right Now, Says XCOM’s Jake Solomon
The Alters Q&A – Creating a Game About the Roads Not Taken
The Witcher 3 REDkit Q&A – CDPR and Yigsoft Confirm Steam Workshop Support; Further Improvements Planned
F1 24 Q&A – Codemasters Talks AI Improvements, Confirms NVIDIA DLSS 3 (Frame Gen) Support
WWE 2K24 Q&A – On CM Punk’s DLC Return, Future Showcase Possibilities, and More
Inworld Reckons Costs Are Going to Go Down a Lot, and Its Gen AI NPC Tech Will Run Locally, even on Consoles
XCOM’s Jake Solomon Q&A – Building a Narrative-Driven Life Sim Game at Midsummer Studios
The Big Inworld AI Q&A – ‘Everyone in Gaming Sees the Potential of Generative AI’
Xbox Likely Sees Studio Closures as ‘Eggs Broken to Make Omelet’ Situation; An Impressive Showcase Could Mostly Eclipse Anger, Says Analyst
Kingdom Come Deliverance II Already Runs Up to 80FPS with DLSS at 4K
V Rising Won’t Have PC-PS5 Crossplay; ‘Never Say Never’ to Other Consoles
V Rising 1.0 Q&A – Stunlock on the Future of the Hit Vampire Survival Game
Windblown Q&A – Diving Into the Next Roguelite from Dead Cells Devs
Bitcraft Hands-On Impressions and Interview – Building Up to Something Great
NVIDIA Working With Partners To Create New SFF Gaming PC Ecosystem Powered By “SFF Enthusiast GeForce” GPUs
Top Spin 2K25 Won’t Have Online Doubles at Launch
Top Spin 2K25 Q&A – Hangar 13 Unveils the Feature Set of the Long Awaited Tennis Game
Inkbound 1.0 Is Out Now and We’ve Got a Q&A with Shiny Shoe
Why Disney Games Won’t Build or Acquire Studios, Even with Publishers Slowly Moving Away from Licensed IPs
Elder Scrolls Online 10th Anniversary Q&A with Rich Lambert – Looking Back and Forward
MechWarrior 5: Clans Takes Full Advantage of Unreal Engine 5, Finally Ships with Great Controller Support
Flintlock: The Siege of Dawn Preview and Q&A – Wide Linear Soulslite with 20 Hours of Content
Outward 2 Q&A – Director Says Sequel Is a Few Years Away, Will Be Just as Cruel & Obscure
Dune Awakening Will Be Released When It’s Ready, as Funcom Wants to Reduce Its Famous Jank
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