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Square Enix’s Final Fantasy VII Rebirth Shader Injector Created A 2026 PC Remaster, Yet Procedural Skyboxes Could Push It Further
Monster Fantasy Wants Different Player Types Living Together, As Producer Rejects the Compare-and-Compete Trap of Same-Type Socializing
GTA Trilogy Dev Finally Admits Fans Were Right, Yet Says the Disaster Wasn’t Entirely the Remaster’s Fault
Sony’s Disc-Free 2028 Plan Hands it Total Price Control, Dutch Group Warns in Exclusive Wccftech Statement as €400M Lawsuit Escalates
GTA Trilogy Remaster Studio Grove Street Bets Its Future on BeastLink, a Multiplayer Kaiju Game With 250K Destructible Objects
Moon Studios’ Thomas Mahler Draws a Clear Line on AI: Use It for Repetitive Tasks, But Not for Art/Storytelling
G.Skill Clarifies On Big Price Difference Between Its DDR5 EXPO ULL & Standard EXPO Memory Kits, Says Retailers Are Selling Older Inventory That Was Bought Before Cost Increases
The Timeline for Indie Success is Paved by Playtesting, or what Jason Della Rocca calls the “New Indie Religion”
No Rest for the Wicked 1.0 Interview: ‘We Ran the Baldur’s Gate 3 Playbook with Early Access’
Dragon Ball Xenoverse 3 Splits Development 50/50 Between Single-Player Story and Online Sandbox, Producer Tells Wccftech
Where Winds Meet Developer Q&A: Hidden Mountain’s Vertical Exploration, Future Roadmap, and Ongoing Netcode and Performance Optimization
Onimusha: Way of the Sword Ditches Weapon-Swapping for Single-Katana Mastery, as CAPCOM Rebuilds the 20-Year-Dormant Series Around Mifune
CXMT’s ‘Cheap’ DDR5 Is a Myth, Memory Vendors Tell us at Computex — Prices Match Samsung, SK Hynix & Micron
Intel Nova Lake Desktop CPU Whispers: Early 2027 Launch, 52-Core Power/Thermal Details, Multi-Core Overclocking & Z990/Z970 Boards at Computex
Crate Entertainment Opens Up on Grim Dawn: Fangs of Asterkarn’s Massive Scope, Long Development, and What Comes Next
Canada’s GDC of the Future: How XP Gaming is Connecting the Video Game Industry for the Modern Age and Beyond
Edge of Memories Soundtrack Interview: Dynamic Combat, Iconic RPG Collaborations, and Why AI Can’t Replace the Soul
Edge of Memories Composer Believes AI Is Useful Tool, But Slams It For Generating Art: “Art Cannot Exist Without Humanity”
Assassin’s Creed Black Flag Resynced Game Director Promises 6 Extra Hours of Content and Deeper Pirate Exploration
Neverness to Everness Won’t Stop at Launch: Hotta Studio Teases New Cities, Districts, and Nintendo Switch 2 Evaluation
Atomic Heart Studio Mundfish Sidesteps NVIDIA DLSS 5 Commitment, Rejects AI Tools In Daily Production For Now
Mundfish Admits It Would Do Things Differently After Atomic Heart, as Lessons Reshape Atomic Heart 2 and The Cube MMO
Directive 8020 Leans Hard Into The Thing — Supermassive Promises Eyes, Teeth and Bones in Deep Space Body Horror
Palit Takes Over Full Control of GALAX, Handling The Entire Business & All RMA Support
MotoGP 26 Rebuilds Its Core Handling From the Ground Up, Says Dev, Forcing Veterans to Rethink Every Corner
Wolfjaw CEO on Live Service Craze: “Publishers Saw Fortnite, PUBG & LoL and Decided They Needed 50 of Each”
Digital Extremes on Warframe Switch 2: DLSS Was “Very Important”, Renders as Low as 540p to Reach 60 FPS
Samson Dev: DLSS 5 Needs Full Pipeline Integration & Broad Hardware Support to Be Viable
Polish High School Teacher Plans To Go Big In The Overclocking Scene; 25 Student Teams Ready To Go Live On April 10
WoodRunner Games Looks to Balance Classic and Modern Platforming With Precision Platformer Croak, a.k.a ‘Frog Celeste’
LightSpeed Studios Q&A: “Designing for 100 Million People Pleases No One”
Guerrilla Is Working Closely with NC on Horizon Steel Frontiers, Says NC America CEO; “It’s Looking Genuinely Amazing”
NC America CEO Q&A – “I Think There’s a Genuine Chance for a New MMO, We’re Heading Into an Upward Cycle”
ASUS ROG X870E APEX Flexes With DDR5-8800 CL32 OC On AMD Ryzen 9 9950X3D2 CPU
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