Titanfall 2 Has Been Confirmed And It’s Coming To PC, PS4 And Xbox One

Last week we reported that Microsoft might try for a timed exclusive of Titanfall 2. Now over at IGN they had an interview with Vince Zampella who is the founder and CEO of Respawn Entertainment, the developer behind Titanfall. The interview was held before tonight's BAFTA Game Awards, in which Titanfall is nominated in three categories.

The sequel to last years fast-paced FPS and 'Mech combat' game Titanfall will be coming to PS4

Since EA previously has somewhat announced that a sequel would be made , Vince Zampella said in the interview that he could "play coy and pretend I don't know anything about it," but he went on and talked about it anyway.

"I guess EA announced a sequel, so I could play coy and pretend I don't know anything about it, or… yeah. So we're working on a sequel. No official name yet, but we're working on that. That's the main focus but we're starting up a second team and doing some smaller stuff too. Small, exploratory, taking it slow! It'll be multiplatform."

It's not that strange that the developer would want to go multiplatform, in fact when they were asked if they wished they could have changed anything with the original game, Respawn COO Dusty Welch said, "Platform for me comes to mind right away." Zampella quickly then explained, "Well, we needed that, though. We couldn't do the game," Welch clarified the exclusivity was in fact a business decision above anything else.

"If we could do it though? It would have been prohibitive to do that - we definitely made the right choices for the right reasons - but if you're saying what would we have liked to have done? The opportunity to be multiplatform could have made it even more significant for us."

When asked about how the original game only came with multiplayer, Zampella said that he "wouldn't have done it differently."

"We set out to do it and it was one of our goals. I mean it obviously prohibits a certain group of people playing the game, and as content creators you want to get into as many peoples's hands as possible. We put some single-player elements in there though, and tried to mix it up. Maybe we could have mixed things up a bit better because some people blew right by it and didn't even see it because there was so much action happening around it. It's tough, because if you hit people over the head with it it becomes intrusive, and there are people who don't want or care about it. Where does the needle fall? I think it takes a while to figure that out and we haven't figured it out yet."

One major thing that Zampella had thought about a lot, was changing the DLC model for the upcoming game, citing that Evovle's commitment to "keeping the community united via free maps for everyone, is the ideal way forward."

"I think that's a fantastic way to do it, I think having the maps like that in packs, it does split the community and it makes it harder for matchmaking, it's messy. Yeah. I don't know we won't do it again, I can't say that for sure, but the idea would be to do something different."

So it would appear that Titanfall 2 will come out on all current-gen platforms, and of course on PC. The only issue I can see here, is Zampella stating that what Evolve is doing with DLC is the way forward, yes free maps are indeed the way forward, but not the rest of what Evolve did. Locking playable characters and such out of the gate is not so ideal. Here's hoping Titanfall 2 won't come with certain Titans locked behind a pay-wall, but hopefully this won't be the case.

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