The Witcher 3 Latest Mod Improves Horse Riding Camera

Dec 31, 2019
Submit

A new mod has been released a few days ago for The Witcher 3, introducing improvements for the camera while riding horses.

The new mod, created by Riyusso, fixes choppy camera transitions when mounting and dismounting horses and turns off camera centering when at medium speed.

Cyberpunk 2077 Drops a Colorful New Trailer, Gang Details, and PC System Requirements

Have you noticed that sometimes the camera just "jumps" or "stutters" when you mount/dismount Roach?

This mod aims to fix that issue and make the transition smoother.

Additionally when you're cantering(medium horse speed) the camera will not longer center itself so you can enjoy the views.

Another The Witcher 3 mod has been released last week, introducing some lore-friendly changes to the combat mechanics.

Combat: Adrenaline is a much more important factor in this tree and can now lead to some very powerful abilities. To balance, it is significantly harder to generate and much easier to lose. A character who invests no points in this tree will find it difficult to generate 3 Adrenaline Points.

Signs: The scaling of sign damage and effects with sign intensity has been modified and some skills have been re-worked/overhauled in light of this. Without investing points into this tree, you will likely find signs to be less useful than in vanilla. Conversely, investing points into this tree will give you very powerful signs.

Alchemy: Toxicity has been re-worked significantly to be more in line with the Witcher 2. You can no longer get really high levels of toxicity and just chug potions. You have to tactically and carefully decide which potion to take and when. Considering this, potions on the whole are a lot more powerful and useful. Decoctions have also been re-worked to be less situational and have more impact.

The Witcher 3 is now available on PC, PlayStation 4, Xbox One, and Nintendo Switch worldwide.

Submit