The Outer Worlds Nintendo Switch Graphics and Performance Are Vastly Improved By Modding

Francesco De Meo
The Outer Worlds

The Outer Worlds on Nintendo Switch can be made to look and perform much better with modding, as shown in a new video

The video shared by ContraNetwork highlights how an overclocked console and some tweaking to the graphics settings can vastly improve the game's visuals and frame rate, which manages to stay close too 30 FPS even during combat. The video focuses on docked mode, but the improvements should be noticeable in handheld mode as well.

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This amateur mod adds some improvements, such as distance, shadows and some textures. In this video I show you how the The Outer Worlds (Docked) game can change with a boost of: CPU=1785 | GPU=844 | MEM=1600

First footage of The Outer Worlds on Nintendo Switch suggested that the port was decent, given the console's limitations, but more in-depth looks showed how the game is plagued by a lot of issues and bad visuals, which haven't been improved a whole lot with the day one update that promised to at least improve texture quality.

It is a shame that the game runs so badly on Nintendo Switch, as The Outer Worlds is a very good role-playing game that offers everything you'd expect from a game developed by Obsidian.

The Outer Worlds is pretty much exactly what you'd expect from Obsidian. The first-person action RPG features a great setting, fantastic writing and remarkable, complex characters to meet. The moment-to-moment gameplay isn't as exciting, though, failing to measure up with the best in the genre. Still, there's plenty to like here as long as you know what you're getting into, not to mention the potential for a sequel to be much better, particularly if the developers had a higher budget to work with.

The Outer Worlds is now available on PC, PlayStation 4, Xbox One, and Nintendo Switch.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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