Zombie FPS The Midnight Walkers Arrives in Early Access This November, Demo Coming to October Steam Next Fest

David Carcasole
Characters from The Midnight Walkers game stand ready in a dimly lit industrial setting.
The Midnight Walkers. Image credit: Oneway Ticket Studio

Developer Oneway Ticket Studio has debuted a new cinematic trailer for its upcoming zombie first-person shooter/melee action game, The Midnight Walkers, and revealed that the game will launch on PC into early access this coming November 21, 2025.

The cinematic trailer does have a few short clips of gameplay, so the whole thing isn't entirely an 'all-sizzle-no-steak' showcase, and if you like what you see in the trailer, you'll be able to try out The Midnight Walkers before its November release, since there will be a demo available during the upcoming October Steam Next Fest which will run from October 13-20.

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The Midnight Walkers is a PvPvE action game you can play solo or with others in classic zombie-killing fashion. But it's not just about fighting off the zombies; it's also about fighting opposing players. An increasing amount of poison gas infects the various areas of the Liberty Grand Center, which is where you'll be doing your zombie killing, encroaching on you and the other teams, forcing everyone to wind up in close quarters.

You'll have four different classes to choose from when you jump into the LGC, including a slower bruser-style Brick class, a fast-paced and slick Crow class, a long-range sniper Lockdown class, and a support Bartender class. Effective use of each will help you survive whatever comes your way.

The Midnight Walkers isn't the only zombie-infested game that's arrived this year, as we've already seen the likes of Killing Floor 3 and, more recently, Dying Light: The Beast come through. There's never really a shortage of zombie games, so hopefully, The Midnight Walkers is able to add something to the genre that can ignite a level of excitement in the players who love these kinds of titles.

David Carcasole Photo

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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