The Last of Us Part II Remains on Top of UK Charts with Iron Man VR Right Behind It

Jul 7, 2020 at 03:39am EDT
The Last Of Us Part II

Following the incredibly strong debut in its launch week, which led to the game surpassing four million units sold globally in just the first three days according to Sony, The Last of Us Part II has held firm on the top spot of the UK's weekly retail charts this past week as well.

According to GamesIndustry, which reports GfK data, The Last of Us Part II had a drop of 53% compared to the launch week but still kept its first place, ahead of the new entry Marvel's Iron Man VR, also a PlayStation 4 exclusive (albeit for VR). Here's the full Top 10 for the week ended on July 4th.

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Last Week This Week Title
1 1 The Last of Us Part 2
New Entry 2 Marvel's Iron Man VR
New Entry 3 Animal Crossing: New Horizons
2 4 Bravely Second: End Layer
8 5 Grand Theft Auto 5
10 6 Minecraft (Switch)
11 7 Call of Duty: Modern Warfare
6 8 FIFA 20
14 9 Luigi's Mansion 3
4 10 Ring Fit Adventure

The Last of Us Part II was rated 9.5 out of 10 in our official review penned by Kai.

The Last of Us Part II package as a whole is much more to take in than any of Naughty Dog's previous works and I don't just mean that with the constitution needed to sit through the sheer amount of death onscreen. From the first time you pick up the controller to the last, the whole adventure marks the longest-running time in Naughty Dog's history. My final hour count came close to the thirty-hour mark for a single playthrough. I will admit that there wasn't a small amount of time spent scouring the corners of each combat arena and abandoned highrise apartment in search of trading cards and supplements but the entire narrative still isn't much shorter than that.

The Last of Us Part II is bleak and at times leaves the player feeling hopeless as they play through one of the finest crafted pieces of gaming ever to grace a home console. This is one game that people will be talking about for a long time.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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