The Duke Controller Is Coming Back in March, Priced at $70

Alessio Palumbo

Seamus Blackley, one of the original creators of the Xbox console, confirmed via Twitter that The Duke controller, revised with the help of Hyperkin, will launch at the end of March priced at $70.

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He thanked Phil Spencer for his help in getting this approved for release and Spencer quickly returned the favor.

Speaking with CNET at CES 2018, Blackley shared additional details on how The Duke controller originally happened and, most importantly, how this revamp came to pass.

I'd taken my eye off the ball when it came to the controller ... and the circuit board was given out to a vendor who was a friend of somebody or a brother of somebody. So the circuit board they came up with was the size of a dinner plate.

My good friend and industrial designer had to get a controller around this damn thing, so she did ... she was in tears and I was the person who had to deal with it. I had physical things thrown at me as a result of this controller.

I discovered to my horror and fascination that The Duke was an object of nostalgia and comfort and happiness and childhood memories, and all these people with big hands saying it was the only controller that was comfortable. One of the guys who follow me on Twitter tweets that we should reissue it ... it got nearly 2,000 likes and retweets.

I contacted Phil [Spencer, head of Xbox], who was a buddy of mine, and asked, 'Phil, is this crazy enough to do?' and some of the hardware guys who were there when the Xbox was on the drawing board said we should absolutely do it. There is not inconsiderable resistance and politics inside of Microsoft about this. The idea of a retro exercise like this, you get an allergic reaction with the marketing team.

The new controller will be compatible with both Xbox One and PC.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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