The Chances Of Clair Obscur: Expedition 33 Getting DLC Are “Good,” Hints Lead Writer

David Carcasole
Clair Obscur: Expedition 33

Sandfall Interactive has a much bigger success on their hands than they could have predicted with Clair Obscur: Expedition 33, so naturally, players who have already gorged themselves on the game since its launch are hoping to hear that there's more to come from the studio.

Which there very well could be, as lead writer Jennifer Svedberg-Yen hints to fans in a conversation on Instagram (spotted by N4G) that the chances are "good" that the team at Sandfall will begin working on DLC, or at least "something more" from the world of Clair Obscur.

Related Story One Year Later, Clair Obscur: Expedition 33 Has the Most GOTY Awards Ever and Over 8 Million Copies Sold

"Nothing concrete that I can say at the moment, we're honestly still just trying to process everything that's happening. It's been a lot to take in!" Svedberg-Yen began when trying to answer the question of whether DLC for Clair Obscur is incoming.

"We've always said if there is strong desire from the players that we would love to do something more, and based on the responses so far, I'd say chances are good."

It's not by any means a definitive answer, but it does point in the right direction for fans of Clair Obscur: Expedition 33. And as Svedberg-Yen points out, the team is still just taking everything in at the moment. If there will be DLC incoming, it'll be a while before it's ready to be shown. The new RPG has been a hit, surpassing half a million copies sold during its launch day and then exceeding the one million mark over its launch weekend.

Which is an even bigger feat when you consider that it entered the market as a brand-new series, just days after The Elder Scrolls IV: Oblivion Remastered was released. Both titles were available on Xbox Game Pass, and still, Clair Obscur reached the one million milestone of copies sold in such a short amount of time, not just player engagement.

David Carcasole Photo

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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