PlayStation 5 Pro Page 2 of 6

Indiana Jones and the Great Circle

Indiana Jones and the Great Circle Runs at Native 4K Resolution With Advanced Ray Tracing on PlayStation 5 Pro

Apr 11, 2025
PlayStation 5 Pro

PlayStation 5 Pro PSSR Upscaler Can Now Deliver Better Image Quality Than TAA; Support Coming to Assassin’s Creed Shadows in Future Patch

Mar 25, 2025
Assassin’s Creed Shadows

Assassin’s Creed Shadows PS5 Pro Upgrade Is the Largest to Date, According to New Analysis; Performance Mode Hits 60 FPS Complete With Ray-Traced Global Illumination

Mar 19, 2025
AMD FSR 4 PS5 Pro

AMD FSR 4 Will Be Used in PS5 Pro Games Next Year, Reveals Sony’s Mark Cerny

Mar 10, 2025
PlayStation 5 Pro

Excellent PlayStation 5 Pro PSSR Implementation in Kingdom Come: Deliverance II is not Based On Its Latest Version; UE4 Games Require Additional Work to Support Latest Versions

Feb 17, 2025
Call of Duty: Black Ops 6

Call of Duty: Black Ops 6 PlayStation 5 Pro PSSR Issues Will Be Fixed In The Near Future

Dec 30, 2024
Black Myth Wukong

PlayStation 5 Pro Black Myth: Wukong Patch Features Solid PSSR Implementation in Unreal Engine 5

Dec 27, 2024
PlayStation 5 Pro

PlayStation 5 Pro Game Boost Mode Shows Its Muscles in Final Fantasy XVI, Final Fantasy XIV and Stranger of Paradise With Significant Improvements

Dec 23, 2024
Cyberpunk 2077

PlayStation 5 Pro Cyberpunk 2077 Patch is Not Coming Likely Due to Lack of Real Path to Improve Image Quality on the System

Dec 20, 2024
Mark Cerny PS5 Pro PlayStation 5 Pro

The Mark Cerny Q&A – We Ask About VRR Improvements, PSSR FG, Path Tracing, and the ML Project with AMD

Dec 18, 2024
PS5 Pro Mark Cerny

PS5 Pro Lead Architect Mark Cerny Unveils ‘Codename Amethyst’ ML Collaboration with AMD

Dec 18, 2024
PlayStation 5 Pro

PlayStation 5 Pro Horizon Forbidden West, Zero Dawn Remastered Upscaling Solution Is On Par With NVIDIA DLSS, New Analysis Reveals

Dec 17, 2024
Dead Island 2

Dead Island 2 PS5 Pro Q&A – Same Settings as PC’s High Preset

Dec 16, 2024
PlayStation 5 Pro

PlayStation 5 Pro Ultimate Comparison Video Highlights Improvements in Over 20 Patched and Unpatched Games

Dec 4, 2024
PlayStation 5 Pro

Unreal Engine 5 Hardware Ray Tracing Shows Its Muscles on PlayStation 5 Pro in Fortnite; PSSR Implementation in Avatar: Frontiers of Pandora is Extremely Disappointing

Nov 30, 2024
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PlayStation 5 Pro

PlayStation 5 Pro Gran Turismo 7 PSSR Implementation Is Among the Best to Date, Despite Some Issues; Handles 8K Upscaling Well

Nov 28, 2024
Silent Hill 2

Silent Hill 2 Looks Better on PlayStation 5 Pro in Performance Mode as of Patch 1.06 Due to PSSR Issues in Quality Mode

Nov 27, 2024
Alan Wake 2

Alan Wake 2 PlayStation 5 Pro Performance Improvements Are Being Researched, But They Will Take More Than a Few Weeks; Update 1.2.5 Released

Nov 26, 2024
PS5 Pro

PS5 Pro The Callisto Protocol Patch Delivers a Visual Experience Without Compromise

Nov 26, 2024
PlayStation 5 Pro

PlayStation 5 Pro PSSR in The Last of Us Part 1 and 2 Delivers Solid Image Quality, but AMD FSR 2 and NVIDIA DLSS Are Still a Few Steps Ahead in Certain Scenarios

Nov 25, 2024
PlayStation 5 Pro

PlayStation 5 Pro PSSR Upscaler Is Not a Great Fit for 4K Resolution in Games With Low Internal Resolution Like Alan Wake 2

Nov 21, 2024
PlayStation 5 Pro

PlayStation 5 Pro Bad PSSR Implementation in Certain Games Is Caused by Older Version of the Upscaler; Future Batches of Supported Games Will Look Much Better

Nov 18, 2024
PlayStation 5 Pro

PlayStation 5 Pro Matches Slim Model’s Power Consumption While Delivering Significantly Better Performance

Nov 17, 2024
Dying Light 2

Dying Light 2 Gets Major PS5 Pro Enhancements with Ray Tracing and/or Higher Graphics Settings

Nov 15, 2024
PS5 Pro Lords of the Fallen

PS5 Pro Runs Max PC Settings in Lords of the Fallen, Says Dev; ‘A Comparable PC Would Be More Costly’

Nov 15, 2024
PlayStation 5 Pro

PlayStation 5 Pro Delivers Impressive 8K Resolution Gameplay in No Man’s Sky; Could Begin to Change Minds About The Viability of the Resolution

Nov 15, 2024
Xbox

Xbox Hardware Will Continue to Be Made, Says Phil Spencer; It’s Hard to Show the Benefits of New Gaming Hardware Due to Increasing Diminishing Returns

Nov 15, 2024
PlayStation 5 Pro

PlayStation 5 Pro Game Boost Falls Short of Promised 45% Performance Increase, Likely Due to Memory Bandwidth Constraints

Nov 13, 2024
God of War

PlayStation 5 Pro God of War Ragnarok Patch Is Among The Best Updates to Date; PSSR Brings Framerate Down by 10 FPS or More In CPU-Heavy Scenarios

Nov 12, 2024
PlayStation 5 Pro

PS5 Pro Can Handle Unreal Engine 5 Way Better Than Base Model, New Video Highlights

Nov 11, 2024
CAPCOM Monster Hunter Wilds

Monster Hunter Wilds Open Beta Comparison Highlights PlayStation 5 Pro Version Hitting 80 FPS in Performance Mode

Nov 11, 2024
PlayStation 5 Pro

PlayStation 5 Pro Modest CPU Upgrade Is the System’s Main Limitation; PS4 Image Enhancement Likely Uses ML to Deliver Improved Details

Nov 10, 2024
Xbox Series X

Xbox Series X Machine Learning Hardware Has Some Use Cases, But Microsoft Never Showed Interest in Doing Anything With It

Nov 8, 2024
PS5 Pro Enlisted

PS5 Pro Is a Smaller Leap Than PS4 Pro, Says Dev; PSSR Is Better Than AMD FSR, on Par with DLSS/XeSS

Nov 8, 2024
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