Indiana Jones and the Great Circle on PlayStation 5 Pro Features Global Illumination, Ambient Occlusion and Contact Shadows Improvements

Francesco De Meo
Indiana Jones and the Great Circle

Indiana Jones and The Great Circle on PlayStation 5 Pro features Global Illumination, Ambient Occlusion, and other improvements over other console versions while running at a consistent native 4K resolution.

A new comparison video shared today by ElAnalistaDeBits takes a good look at the PlayStation 5 and PlayStation 5 Pro versions of the game developed by MachineGames, providing additional information on both. On base PlayStation 5, the game runs in its single display mode with dynamic resolution scaling ranging between 1800p and 1620p, with drops to 1440p. On PlayStation 5 Pro, on the other hand, the game is generally displayed at native 4K resolution, as confirmed last week. The PS5 Pro version also features improvements to Global Illumination, Ambient Occlusion, and Contact Shadows, although the improvements aren't huge. In addition, both versions of the game are extremely well optimized, as were the Xbox Series X and S versions, maintaining consistent 60 FPS with ray tracing enabled.

Related Story Helldivers 2 To Get NVIDIA DLSS 4.5, FSR 4.03 Support, But PlayStation 5 Pro Owners Will Only Get PSSR 1.0

It's good news that Indiana Jones and The Great Circle looks and runs well on PlayStation 5 and PlayStation 5 Pro, as it is a game worth experiencing. You can learn more about it by checking out Alessio's review.

Indiana Jones and the Great Circle is an excellent adventure/action game that features one of the best Indiana Jones stories, great level design that rewards exploration, and awesome ray traced visuals. This might just be the best game dedicated to Dr. Henry Walton we've ever seen.

Indiana Jones and The Great Circle later this week, on April 17th, on PlayStation 5. The game is also available on PC and Xbox Series X|S.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

Follow Wccftech on Google to get more of our news coverage in your feeds.

Deal of the Day

Button