Star Wars: Knights of the Old Republic 2 Updated Once Again


The 10 year old Knights of the Old Republic 2 has received yet another update that includes 20 additional use-made achievements and squashes a few bugs that came about from the previous update.


New Knights of the Old Republic gets plenty of support, even 10 years later.

Back in July, Knights of the Old Republic 2 was updated for the first time in 10 years so to support modern computing platforms with support for up to a resolution of 5K and integrated Steam achievements. This was the first time that a game of this age had actually been acknowledged by one of the developers. This is a surprising and unprecedented amount of support.

The entire list of changes to Star Wars: Knights of the Old Republic 2 is listed below, and a lot of small issues that could have made it frustratingly unplayable have been attended to.

Universal Changes

  • Added 20 user-generated achievements (see pinned thread for details)
  • Fixed an issue with Pet Rock achievement not unlocking in TSLRCM
  • Fixed a crash when adding more than five mods
  • Fixed two issues tied to Mouse Look
  • Fixed an issue with the controller menu appearing on top of dialog screens
  • Fixed an issue with Kreia not disappearing properly on Korriban
  • Fixed a shader issue causing NPC droid eyes to not be illuminated
  • Fixed an issue with alternate dialog not appearing after multiple play-throughs
  • Changed the behavior of the Light/Dark Side point achievements

Mac-specific Changes

  • Fixed a crash connected to the M4-78 mod

Windows-specific Changes

  • Fixed multiple issues with a spinning camera when certain third-party devices are connected
  • Fixed multiple issues connected to DPI Scaling
  • Fixed an issue with the screen being offset on high refresh-rate monitors
  • Fixed an issue with sounds continuously repeating after moving away from the sound source

Linux-specific Changes

  • Change to cloud-saves, automatically lower-casing files so they can be read on Linux