Square Enix Teasing Deus Ex: Mankind Divided In-Game Reveal on June 16th at E3
Square Enix and Eidos Montreal have released a tweet teasing the world premiere of the in-game reveal of Deus Ex: Mankind Divided on June 16th at the E3 2015 Square Enix press conference.
— Deus Ex (@DeusEx) June 6, 2015
If there was ever any doubt regarding whether we would be getting to see some gameplay footage of the highly anticipated title, we can now rest assured.
Deus Ex: Mankind Divided is coming soon on PC, PS4 and Xbox One
This is what the official Deus Ex YouTube channel states alongside the video, so it would seem that Deus Ex Mankind Divided could release within the year. I guess we will find out during Square Enix’s E3 2015 press conference later this month. Deus Ex will probably be present at the PC Gaming Show at E3, as well.
Deus Ex: Mankind Divided is being built on the new Dawn Engine and will support DX12 and AMD’s TressFX 3.0 technology. This would make the title a perfect showcase for the new API, if it does indeed release this holiday season.
The following information was revealed about Deus Ex: Mankind Divided:
- Takes place in 2029, 2 years after Human Revolution
- Listed as single-player, no mention of multiplayer
- Jensen is part of a covert, government-sponsored task force called Task Force 29, a new branch of Interpol, to combat a new breed of terrorism
- Jensen doesn’t full trust Task Force 29, also feeds intel to another covert organization called the Juggernaut Collective
- In true Deus Ex fashion, you often receive conflicting missions, neither can be fully trusted
- Boss encounters are designed in a way to allow players to approach any way they want (stealth, full combat, etc)
- Eidos won’t comment on which ending it considers canon but is trying to string together different parts of each ending for the overall background of Mankind Divided
- Story is in many ways a story of redemption for Jensen
- The story they’re telling is building to events that take place in the original Deus Ex
- With Mankind Divided, they’re exploring the original game’s past; “Is the depiction of past events from the original Deus Ex true? Will we discover stuff we never knew?”
- Added a lot of diversity to the environments
- Females are also now part of the regular enemies in the game
- One of Jensen’s missions takes him to Utulek Station in Prague, now a ghetto for augmented individuals
- It is nicknamed “Golem City”, based on the real life Kowloon Walled City
- Shops line the streets, temporary housing units stacked on one another reaching upwards toward the sky; claustrophobic atmosphere
- Mission to track down a leader of an aug group, but police have captured the informant
- Can choose to butter up the informant’s wife for clues or cause a scene with the police
- Alternatively Jensen can bypass this area of the game altogether and find the leader’s hideout on his own
- Mentions Jensen engaging in tense conversation with the leader, resulting in a diplomatic solution or violence
- Transhumans (augs) referred to as “clanks” by police
- “You can go full combat or full stealth throughout any part of the game”
- Side quests meant to be more meaningful; ex. players can choose to make deals with criminal organizations and its mob boss might call in a favor later interrupting main missions
- Doesn’t want fetch quests, the team sees the extra quests as a way to explore the main themes of the game more deeply
- Features twice as many augmentations as Human Revolution
Deus Ex: Mankind Divided is currently in development by Eidos Montreal for the PlayStation 4, Xbox One and PC. The title will use the new Dawn Engine and have support for DirectX 12 and AMD’s TressFX 3.0. We will bring you any new information on Deus Ex: Mankind Divided as well as Square Enix‘ E3 2015 press conference as soon as it becomes available.