Squadron 42 Gets One Hour of Vertical Slice Gameplay and Minimum System Requirements

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Dec 27, 2017
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Squadron 42, the single-player campaign of Star Citizen, has been demonstrated by Cloud Imperium Games with over an hour of vertical slice gameplay and you can now rewatch it all with commentary from Game Director Chris Roberts, Technical Director of Content Sean Tracy, and Lead Writer Dave Haddock in case you missed it in the first place. We’ve embedded it at the end of the article.

The game was scheduled to become available in 2017 but clearly, that didn’t turn out to be the case. Still, the gameplay video below shows progress is being made even though there is a lot more work to be done.

starcitizenlogoRelated Star Citizen 3.2 Hits Early Testing – Mining Mechanics Added

The official website of Squadron 42 has been recently updated with the minimum system requirements, too, which can be taken as another good sign.

  • Windows 7 (64bit) with Service Pack 1, Windows 8 (64bit), Windows 10 – Anniversary Update (64bit)
  • DirectX 11 Graphics Card with 2GB RAM (4GB strongly recommended)
  • Quad Core CPU
  • 16GB+ RAM
  • SSD strongly recommended

Meanwhile, Star Citizen’s Alpha 3.0.0 was released to Live servers. In his latest report, Chris Roberts noted that there’s still a lot of work to get the game’s performance where developers would want it while announcing that the updated Production Roadmap will be available when the new website launches in January.

Pushing the boundaries of what’s possible in real-time character rendering, Squadron 42 utilizes advanced performance capture techniques to translate all the nuance and power of the award-winning cast of actors including Mark Hamill, Gary Oldman, Gillian Anderson, Mark Strong, Liam Cunningham, Ben Mendelsohn, John Rhys Davies, Andy Serkis, and more to life. This was accomplished by using one-to-one facial scans to create hundreds of unique blendshapes along with animated wrinkle and blood flow maps. These work in conjunction with our high-fidelity facial rig and skeleton to bring a whole new level of realism to the more than 10 hours of performance captured for the game.

In 2945, the brave men and women of the United Empire of Earth’s Navy fight tirelessly to protect Humanity. While dangerous aliens like the Vanduul are a constant threat along the Empire’s borders, outlaws and bandits often prove just as dangerous closer to home. These massive capital spaceships keep a vigilant watch over Humanity’s star systems, ready to launch squadrons of deadly fighters should a threat arise. You are one of these brave men and women. You’ll serve alongside a vibrant crew, each with personalities and storylines of their own, while a dynamic conversation and reputation system allows you to define your character through your actions and interactions to craft an experience all your own.

From kilometer long capital ships to city-sized space stations to remote moons, Squadron 42 will take you on a journey through expansive locations where you will encounter intense tactical battles. In your arsenal will be a myriad of immersively detailed and customizable spaceships alongside a suite of futuristic weapons that will have you ready to face any challenge. You will be charged with completing missions that offer multiple paths to accomplish your goals, while advanced enemy AI adapt to your strategies and make your victory feel well earned.

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