Spiders CEO: There Aren’t That Many Developers Doing RPGs Anymore, Even BioWare Stopped

Alessio Palumbo
BioWare
According to a new report, the developers at BioWare are already anxious about the $55 billion EA buyout deal.

During the recent What's Next event hosted by Focus Home Interactive in Paris, our own Chris Wray had the chance to sit down with Jehanne Rousseau, CEO of French studio Spiders. You might know them as the folks behind games like Of Orcs and Men, Mars: War Logs, Bound by Flame and The Technomancer.

Spiders will release GreedFall, an action roleplaying game heavily centered on the game world's reactivity to player choices, later this year for PC, PlayStation 4 and Xbox One. In the interview, Rousseau highlighted that this is a passion project for Spiders as there aren't as many developers doing roleplaying games any more after BioWare 'stopped' as well.

Related Story Atelier Yumia: The Alchemist of Memories & the Envisioned Land Review – Make Aladiss Great Again

Jehanne: We’re 35 in our team, with 40 at the moment working on the game. We are developing this because we love the type of game. There aren’t that many studios doing this type of games today. I mean, even BioWare have stopped doing it and I’m very sad because it’s what I like to play the most.

Chris: So it is very much a passion project?

Jehanne: Yes! I love playing them. I think that’s it, we’re always trying to make generous games. There are probably some mistakes but we want to give as much as we can to our players. We want to allow them to experience a new universe, new stories, to craft their equipment, to switch weapons and to fight some strange and weird creatures and not only the usual giant spiders and giant rats [laughs]. You know, bring something new and fresh.

Luckily, BioWare didn't actually stop for good; we know they're working on Dragon Age 4, which they've merely postponed while they shipped Anthem.

However, there are indeed many concerns following the underwhelming release of BioWare's shared world action RPG (not to mention Mass Effect: Andromeda also largely failed to match the quality of the studio's previous releases). BioWare's studio culture came under the scrutiny after several developers anonymously shared worrying stories on Anthem's development through Kotaku's report. Another report also published by Kotaku suggested that Dragon Age 4 will use Anthem's code base with a 'heavy live service focus'.

Do you still hope to see BioWare rise up once more, or are they too far gone to restore their former glory?

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

Follow Wccftech on Google to get more of our news coverage in your feeds.

Button