Sloclap Pushes Hotfix For Rematch Network Stability Issues As Rematch Hits 1 Million Unique Players In First 24hrs

David Carcasole
Rematch

Sloclap's new football game, Rematch, is officially out, and in just the game's first 24 hours of being live for everyone, not just those who paid for early access a few days ahead of launch, Sloclap announced that Rematch had 1 million unique players running on to the pitch.

It's great news for Sloclap, but what was better news for players was Sloclap pushing a new hotfix for Rematch, which can be downloaded now on all platforms. Patch 0.5 adds a bug fix for the ball hitting the post and going out of sync with other players, though still notes that ball sync issues "might still happen under other circumstances."

Related Story Wccftech’s Best Sports & Racing Games of 2025 – Reaching for the Podium

And most importantly, this new hotfix includes fixes for stability issues, netcode improvements, and matchmaking updates to improve queue times.

On the one hand, it's been a great launch for Rematch, with more than 1 million unique players, and on Steam alone, hitting 92,841 concurrent players. On the other hand, it's been fraught with bugs, long queue times, and Sloclap has already talked about its priorities when it comes to making more fixes and improvements.

Crossplay support is at the top of the list, as it was just hours before the game released in its early access launch for the players who paid extra, that crossplay support would not be in the game at launch.

Sloclap has apologized for not telling players that crossplay would be missing sooner, and hopefully, it's not too long of a wait for the feature to be added.

David Carcasole Photo

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

Follow Wccftech on Google to get more of our news coverage in your feeds.

Deal of the Day

Button