EVGA GeForce RTX 3060 XC Black – Built For MSRP When Very Few Are

Mar 16, 2021 at 07:05am EDT

EVGA GeForce RTX 3060 XC Black Syntethic Benchmarks And Thermal Performance

Keeping their tradition alive of launching a new GeForce graphics architecture every two years, this year, NVIDIA introduces its Ampere GPU. The Ampere GPU is built upon the foundation set by Turing. Termed as its biggest generational leap, the NVIDIA Ampere GPUs excel previous generations at everything.

The Ampere GPU architecture has a lot to be talked about in this review, but so does the new RTX lineup. The Ampere lineup offers faster shader performance, faster ray tracing performance, and faster AI performance. Built on a brand new process node and featuring an architecture designed from the ground up, Ampere is a killer product with lots of numbers to talk about.

Related Story NVIDIA’s V100, An 8-Year Old GPU, Now Sells for $100 and Crushes Modern Consumer Cards in AI LLM Workloads

The fundamental of Ampere was to take everything NVIDIA learned with its Turing architecture and not only refine it but to use its DNA to form a product in a completely new performance category. Tall claims were made by NVIDIA when they introduced its Ampere lineup earlier this month & we will be finding out whether NVIDIA hit all the ticks with its Ampere architecture as this review will be your guiding path to see what makes Ampere and how it performs against its predecessors.

 

Today, we will be taking a look at a custom NVIDIA GeForce RTX 3060 graphics card, the EVGA GeForce RTX 3060 XC Black. This card was provided by NVIDIA for the sole purpose of this review & we will be taking a look at its technology, design, and performance metrics in detail.

NVIDIA GeForce RTX 30 Series Gaming Graphics Cards - The Biggest GPU Performance Leap in Recent History

Turing wasn't just any graphics core, it was the graphics core that was to become the foundation of future GPUs. The future is realized now with next-generation consoles going deep in talks about ray tracing and AI-assisted super-sampling techniques. NVIDIA had a head start with Turing and its Ampere generation will only do things infinitely times better.

The Ampere GPU does many traditional things that we would expect from a GPU, but at the same time, also breaks the barrier when it comes to untraditional GPU operations. Just to sum up some features:

The technologies mentioned above are some of the main building blocks of the Ampere GPU, but there's more within the graphics core itself which we will talk about in detail so let's get started.

NVIDIA GeForce RTX 30 Series Pricing Per Segment

NVIDIA's GeForce RTX 30 series is made up of a diverse portfolio of graphics cards. With the launch of the GeForce RTX 3060, the GeForce RTX 30 series now starts at $329 US followed by $399 US for the GeForce RTX 3060 Ti, $499US for the GeForce RTX 3070, $699 US for the GeForce RTX 3080, and $1499 US for the GeForce RTX 3090.

The RTX 3080 & RTX 3070 are both priced well and in-line with their predecessors but the GeForce RTX 3090 goes all out with a price of $1499 US. NVIDIA calls the GeForce RTX 3090 the "BFGPU" and as per the terminology, it seems like this is a new marketing name for the Titan graphics card. It is likely that we could see a Titan-based card under the Quadro branding with faster specs out of the box but the GeForce RTX 3090 is purely a gaming graphics card first with all the horsepower for intense professional and workstation workloads.

With that said, the GeForce RTX 3080 replaces the RTX 2080 SUPER at the same price point, the GeForce RTX 3070 replaces the GeForce RTX 2070 SUPER at the same price point while the RTX 3060 Ti replaces the GeForce RTX 2060 SUPER at the same price point. The GeForce RTX 3060 on the other hand is primarily meant to replace the GeForce RTX 3060 while offering twice the VRAM capacity. Given this trend, we might see the more mainstream variants cost just as much as their RTX 20 SUPER series cards but with a higher performance out of the box.

NVIDIA GeForce GPU Segment/Tier Prices

Graphics Segment2023-20242022-20232021-20222020-20212019-20202018-20192017-20182016-20172014-2016
Titan TierGeForce RTX 4090GeForce RTX 4090GeForce RTX 3090 Ti
GeForce RTX 3090
GeForce RTX 3090Titan RTX (Turing)Titan V (Volta)Titan Xp (Pascal)Titan X (Pascal)Titan X (Maxwell)
Price$1599 US$1599 US$1999 US
$1499 US
$1499 US$2499 US$2999 US$1199 US$1199 US$999 US
Ultra Enthusiast TierGeForce RTX 4080 SUPERGeForce RTX 4080GeForce RTX 3080 TiGeForce RTX 3080 TiGeForce RTX 2080 TiGeForce RTX 2080 TiGeForce GTX 1080 TiGeForce GTX 980 TiGeForce GTX 980 Ti
Price$999 US$1199 US$1199 US$1199 US$999 US$999 US$699 US$649 US$649 US
Enthusiast TierGeForce RTX 4070 Ti SUPERGeForce RTX 4070 TiGeForce RTX 3080 12 GBGeForce RTX 3080 10 GBGeForce RTX 2080 SUPERGeForce RTX 2080GeForce GTX 1080GeForce GTX 1080GeForce GTX 980
Price$799 US$799 US$799 US$699 US$699 US$699 US$549 US$549 US$549 US
High-End TierGeForce RTX 4070 SUPER
GeForce RTX 4070
GeForce RTX 4070
GeForce RTX 4060 Ti 16 GB
GeForce RTX 3070 Ti
GeForce RTX 3070
GeForce RTX 3070 Ti
GeForce RTX 3070
GeForce RTX 2070 SUPERGeForce RTX 2070GeForce GTX 1070GeForce GTX 1070GeForce GTX 970
Price$599
$549
$599 US
$499 US
$599
$499
$599
$499
$499 US$499 US$379 US$379 US$329 US
Mainstream TierGeForce RTX 4060 Ti
GeForce RTX 4060
GeForce RTX 4060 Ti
GeForce RTX 4060
GeForce RTX 3060 Ti
GeForce RTX 3060 12 GB
GeForce RTX 3060 Ti
GeForce RTX 3060 12 GB
GeForce RTX 2060 SUPER
GeForce RTX 2060
GeForce GTX 1660 Ti
GeForce GTX 1660 SUPER
GeForce GTX 1660
GeForce GTX 1060GeForce GTX 1060GeForce GTX 1060GeForce GTX 960
Price$449
$299
$399 US
$299 US
$399 US
$329 US
$399 US
$329 US
$399 US
$349 US
$279 US
$229 US
$219 US
$249 US$249 US$249 US$199 US
Entry TierRTX 3050 8 GB
RTX 3050 6 GB
RTX 3050RTX 3050GTX 1650 SUPER
GTX 1650
GTX 1650 SUPER
GTX 1650
GTX 1050 Ti
GTX 1050
GTX 1050 Ti
GTX 1050
GTX 950GTX 750 Ti
GTX 750
Price$229
$179
$249 US$249 US$159 US
$149 US
$159 US
$149 US
$139 US
$109 US
$139 US
$109 US
$149 US$149 US
$119 US

In addition to the specs/price update, NVIDIA's RTX technologies are being widely adopted by major game engines and APIs such as Microsft DirectX (DXR), Vulkan, Unreal Engine, Unity, and Frostbite. While there were only three RTX titles around the launch of the RTX 20 series cards, NVIDIA now has at least 28 titles that utilize their RTX feature set to offer real-time ray tracing with more coming soon.

In addition to that, with the upcoming consoles confirmed to feature ray tracing, developers can also make use of the RTX technology to fine-tune future games for the GeForce RTX hardware. Currently, NVIDIA has 13 game engines that are leveraging their RTX technologies for use in their upcoming and existing games while both Vulkan and DirectX 12 Ultimate APIs are part of the RTX ecosystem on the PC platform.

The NVIDIA GeForce RTX 3060 Graphics Card

The NVIDIA GeForce RTX 3060 is going to be a brand new entry in the RTX 30 series lineup. It is aimed at the mainstream segment of around $330 US and will deliver performance close to the GeForce RTX 2060 SUPER while coming close to the GeForce RTX 2080 with RTX & DLSS options enabled.

NVIDIA designed the GeForce RTX 3060, not just for any gamer but all gamers who want to have the best graphics performance at hand to power the next-generation of AAA gaming titles with superb visuals and insane fluidity at 1080p and 1440p resolutions. It's not just the FPS that matters these days, it's visuals, and a smoother frame rate too and this is exactly what the GeForce RTX 30 series is made to excel at.

NVIDIA GeForce RTX 3060 Graphics Card Specifications - GA106 GPU & 12 GB GDDR6 Memory

At the heart of the NVIDIA GeForce RTX 3060 graphics card lies the GA106 GPU. The GA106 is one of the many Ampere GPUs that we will be getting on the gaming segment. The GA106 GPU is the third gaming GPU that NVIDIA has produced.

The new shader core on the NVIDIA Ampere architecture is 2.7x faster, the new RT cores are 1.7x faster while the new Tensor cores are up to 2.7x faster than the previous generation Turing GPUs. The 2nd Generation RT core delivers dedicated hardware-accelerated ray-tracing performance & features twice the ray/triangles intersection with concurrent RT graphics and compute operations.

For the GeForce RTX 3060, NVIDIA has enabled a total of 28 SM units on its flagship which results in a total of 3584 CUDA cores, 112 TMUs. In addition to the CUDA cores, NVIDIA's GeForce RTX 3060 also comes packed with next-generation RT (Ray-Tracing) cores, Tensor cores, and brand new SM or streaming multi-processor units. The graphics card has a TDP of 170W.

In terms of memory, the GeForce RTX 3060 comes packed with 12 GB of GDDR6 memory. The memory runs across a 192-bit bus wide interface and features an effective clock speed of 15.00 Gbps which delivers a cumulative bandwidth of 360 GB/s which is slightly higher bandwidth than the RTX 2060 6 GB model & you also end up with twice the memory while Ampere's brand new compression architecture makes sure that the GPU isn't bandwidth starved.

NVIDIA GeForce RTX 30 Series 'Ampere' Graphics Card Specifications:

Graphics Card NameNVIDIA GeForce RTX 3060NVIDIA GeForce RTX 3060 TiNVIDIA GeForce RTX 3070NVIDIA GeForce RTX 3080NVIDIA GeForce RTX 3090
GPU NameAmpere GA106-300Ampere GA104-200Ampere GA104-300Ampere GA102-200Ampere GA102-300
Process NodeSamsung 8nmSamsung 8nmSamsung 8nmSamsung 8nmSamsung 8nm
Die SizeTBC395.2mm2395.2mm2628.4mm2628.4mm2
TransistorsTBC17.4 Billion17.4 Billion28 Billion28 Billion
CUDA Cores358448645888870410496
TMUs / ROPs112 / 64152 / 80184 / 96272 / 96328 / 112
Tensor / RT Cores112 / 28152 / 38184 / 46272 / 68328 / 82
Base Clock1320 MHz1410 MHz1500 MHz1440 MHz1400 MHz
Boost Clock1780 MHz1665 MHz1730 MHz1710 MHz1700 MHz
FP32 Compute13 TFLOPs16 TFLOPs20 TFLOPs30 TFLOPs36 TFLOPs
RT TFLOPs25 TFLOPs32 TFLOPs40 TFLOPs58 TFLOPs69 TFLOPs
Tensor-TOPs101 TOPs192 TOPs163 TOPs238 TOPs285 TOPs
Memory Capacity12 GB GDDR68 GB GDDR68 GB GDDR610 GB GDDR6X24 GB GDDR6X
Memory Bus192-bit256-bit256-bit320-bit384-bit
Memory Speed16 Gbps14 Gbps14 Gbps19 Gbps19.5 Gbps
Bandwidth384 Gbps448 Gbps448 Gbps760 Gbps936 Gbps
TGP170W175W220W320W350W
Price (MSRP / FE)$329 US$399 US$499 US$699 US$1499 US
Launch (Availability)25th February 20212nd December 202029th October 202017th September 202024th September 2020

 

EVGA GeForce RTX 3060 XC Black In Detail

The EVGA GeForce RTX 3060 XC Black comes in the updated styling of EVGA's packaging where the card stands vertically and on the inside is held in place by cardboard supports. Inside that cardboard support, it's wrapped in multiple padded antistatic bags, a good combo for safe travels.

The EVGA GeForce RTX 3060 XC Black is a surprisingly small card as all the other cards I've worked with this generation from both vendors have been quite large. It's refreshing to hold something so compact and modern as it started to feel like the days of reasonable-sized graphics cards were over. But that doesn't stop EVGA from stuffing two large fans onto the card.

In terms of the two fans, you have a pair of large chunky swept fans you've likely come to expect from EVGA with their raised logo adorned all over. The two fans are surrounded by a very subdued all-black shroud that is quite clean and free of any lighting, a plus to those who don't want to deal with RGB or the software to control it.

The Rear of the EVGA GeForce RTX 3060 XC Black is a rather uneventful affair and one of the efforts to maintain the $329 MSRP of the design. You will however find hints of the ever-growing trend of allowing air to pass through the PCB with the dinky cutouts towards the rear of the card.  The effectiveness of these cutouts in aiding cooling wasn't really tested but it's a fun little addition, to say the least.

Power connectors include a single 8-Pin PCIe power connector along the back edge of the card. The card does not feature any sort of multiple vBIOS options and is set to the reference clocks for the GeForce RTX 3060 aiding in maintaining that price point. There are overclocked models but with their price premium and how well our EVGA GeForce RTX 3060 XC Black sample clocked I'm not sure I'd bother with spending the extra.

Rear I/O on the EVGA GeForce RTX 3060 XC Black are much more akin to what you've likely grown to expect from modern graphics cards. The EVGA GeForce RTX 3060 XC Black maintains the triple Display Port 1.4 adapters and a single HDMI 2.1 making this a great option for those newer TVs if you're looking to upgrade a home theater PC.

Clean and simple is the best way to describe the overall aesthetic of the EVGA GeForce RTX 3060 XC Black as it'll manage to fit right into most any build thanks to its sleek monochromatic design and white text, free of lighting means you don't have to fight with any additional software to keep it clean.

 

We used the following test system for comparison between the different graphics cards. The latest drivers that were available at the time of testing were used from AMD and NVIDIA on an updated version of Windows 10. All games that were tested were patched to the latest version for better performance optimization for NVIDIA and AMD GPUs.

*Note on Resizable BAR. The GeForce RTX 3060 marks the beginning of the rollout for NVIDIA with Resizable BAR support. With Radeon supporting it through Smart Access Memory and my test bench is fully compliant with both, going forward this feature will be enabled through the testings. So in this review and future reviews, it will be noted that the results are with that feature enabled.

Test System

ComponentsX570
CPURyzen 9 5900X (stock)
Memory 32GB Hyper X Predator DDR4 3600
MotherboardASUS TUF Gaming X570 Plus-WiFi
StorageTeamGroup Cardea 1TB NVMe PCIe 4.0
PSUCooler Master V1200 Platinum
Windows VersionLatest verion of windows at the time of testing
Hardware-Accelerated GPU SchedulingOn if supported by GPU and driver.
Smart Access Memory/Resizable BAREnabled.

Graphics Cards Tested:

GPUArchitectureCore Count
Clock SpeedMemory Capacity
Memory Speed
NVIDIA RTX 3070 FEAmpere58881500/17308 GB GDDR614Gbps
NVIDIA RTX 3060 Ti FEAmpere48641410/16658 GB GDDR614Gbps
EVGA RTX 3060 XC BlackAmpere35841320/178012 GB GDDR615Gbps
AMD Radeon RX 5700XTNavi 1025601605/1755/19058 GB GDDR614Gbps
NVIDIA RTX 2060 SUPERTuring21761470/16508GB GDDR614Gbps
NVIDIA RTX 2060 FETuring19041365/16886GB GDDR614Gbps

Drivers Used

Drivers
Radeon Settings 21.2.3
GeForce461.72
  • All games were tested at 1080p, UW 1080p, and 1440p resolutions for traditional rasterized games and 1080p and  2560x1440 (QHD) for Ray Traced gaming tests.
  • Image Quality and graphics configurations are provided with each game description.
  • The "reference" cards are the stock configs.

Firestrike

Firestrike is running the DX11 API and is still a good measure of GPU scaling performance, in this test we ran the Extreme and Ultra versions of Firestrike which runs at 1440p and 4K and we recorded the Graphics Score only since the Physics and combined are not pertinent to this review.

3DMark Firestrike Extreme Graphics
Score
0
4000
8000
12000
16000
20000
24000
0
4000
8000
12000
16000
20000
24000
RTX 3060
9.9k
RTX 3060Ti
14.2k
RTX 3070
16.6k
RTX 2060 SUPER
10.8k
RX 5700XT
12.8k
RTX 2060
9.1k

 

3DMark Firestrike Ultra Graphics
Score
0
2000
4000
6000
8000
10000
12000
0
2000
4000
6000
8000
10000
12000
RTX 3060
4.9k
RTX 3060Ti
7.3k
RTX 3070
8.5k
RTX 2060 SUPER
5.6k
RX 5700XT
6.6k
RTX 2060
4.3k

Time Spy

Time Spy is running the DX12 API and we used it in the same manner as Firestrike Extreme where we only recorded the Graphics Score as the Physics score is recording the CPU performance and isn't important to the testing we are doing here.

3DMark Time Spy Graphics
Score
0
4000
8000
12000
16000
20000
24000
0
4000
8000
12000
16000
20000
24000
RTX 3060
8.7k
RTX 3060Ti
12k
RTX 3070
13.5k
RTX 2060 SUPER
8.7k
RX 5700XT
9k
RTX 2060
7.5k

 

3DMark Time Spy Extreme Graphics
Score
0
2000
4000
6000
8000
10000
12000
0
2000
4000
6000
8000
10000
12000
RTX 3060
4.1k
RTX 3060Ti
5.9k
RTX 3070
6.7k
RTX 2060 SUPER
4.1k
RX 5700XT
4.4k
RTX 2060
3.5k

Port Royal

Port Royal is another great tool in the 3DMark suite, but this one is 100% targeting Ray Tracing performance. It loads up ray traced shadows, reflections, and global illumination to really tax the performance of the graphics cards that either have hardware-based or software-based ray tracing support.

3DMark Port Royal Score
Score
0
2000
4000
6000
8000
10000
12000
0
2000
4000
6000
8000
10000
12000
RTX 3060
5k
RTX 3060Ti
7k
RTX 3070
8k
RTX 2060 SUPER
5.1k
RTX 2060
4.2k

 

3DMark Pure Ray Tracing Feature Test
Average
0
6
12
18
24
30
36
0
6
12
18
24
30
36
RTX 3060
19
RTX 3060Ti
26
RTX 3070
31
RTX 2060 SUPER
15
RX 5700XT
13
RTX 2060

Thermals

Thermals were measured from our open test bench after running the Time Spy graphics test 2 on loop for 30 minutes recording the highest temperatures reported. The room was climate controlled and kept at a constant 22c throughout the testing.

*Hot Spot only reported on cards that feature that monitoring point.

Temperatures (22c Ambient)
Hot Spot
Load
Idle
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 3060
79
68
42
RTX 3060Ti
73
30
RTX 3070
73
30
RTX 2060 SUPER
68
27
RX 5700XT
102
81
37
RTX 2060
69
27

 

Forza Horizon 4

Forza Horizon 4 carries on the open-world racing tradition of the Horizon series.  The latest DX12 powered entry is beautifully crafted and amazingly well executed and is a great showcase of DX12 games.  We use the benchmark run while having all of the settings set to non-dynamic with an uncapped framerate to gather these results.

Forza Horizon 4 1080P Ultra
AVG FPS
1% Percentile
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 3070
190
160
RTX 3060Ti
187
156
RTX 3060
157
132
RX 5700XT
140
118
RTX 2060 SUPER
136
115
RTX 2060
129
110

Shadow of the Tomb Raider

Shadow of the Tomb Raider, unlike its predecessor, does a good job putting DX12 to use and results in higher performance than the DX11 counterpart in this title and because of that, we test this title in DX12.  I do use the second segment of the benchmark run to gather these numbers as it is more indicative of in-game scenarios where the foliage is heavy.

Shadow of the Tomb Raider 1080P DX12 Highest
AVG FPS
1% Percentile
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 3070
160
145
RTX 3060Ti
149
136
RTX 3060
114
104
RX 5700XT
111
102
RTX 2060 SUPER
106
96
RTX 2060
96
88

DOOM Eternal

DOOM Eternal brings hell to earth with the Vulkan powered idTech 7.  We test this game using the Ultra Nightmare Preset and follow our in-game benchmarking to stay as consistent as possible.

DOOM Eternal 1080P Ultra Nightmare
AVG FPS
1% Percentile
0
70
140
210
280
350
420
0
70
140
210
280
350
420
RTX 3070
305
200
RTX 3060Ti
281
184
RTX 3060
216
144
RX 5700XT
210
142
RTX 2060 SUPER
191
131
RTX 2060
0
0

Watchdogs Legion

Watchdogs Legions sees a return of the Disrupt Engine they've been using since the early days with the original Watchdogs but this time it has been updated to next-generation feature support. Dropping DX11 for DX12 we see much better utilization than in the past. Being one of the recent top sellers it earned a place in our test suite.

Watchdogs Legion 1080P Very High
AVG FPS
1% Percentile
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 3070
109
88
RTX 3060Ti
105
84
RTX 3060
88
67
RX 5700XT
93
73
RTX 2060 SUPER
80
63
RTX 2060
74
59

Call of Duty Modern Black Ops Cold War

Call of Duty Black Ops Cold War is the latest installment of the Call of Duty Series. Returning with DX12 support just like the Modern Warfare remake we tested this game during the opening of the Fractured Jaw level with the highest settings selected.

Call of Duty Cold War 1080P Highest
AVG FPS
1% Percentile
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 3070
132
90
RTX 3060Ti
123
88
RTX 3060
93
72
RX 5700XT
95
74
RTX 2060 SUPER
88
67
RTX 2060
77
59

Horizon Zero Dawn

 

Horizon Zero Dawn is one of the two major PS4 exclusives that rocked their way onto the PC scene with massive acceptance and sales. Horizon Zero Dawn is powered by the Decima Engine and has been ported to DX12. We used the in-game benchmark to account for performance.

Horizon Zero Dawn 1080P DX11 Maximum
AVG FPS
1% Percentile
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 3070
121
87
RTX 3060Ti
119
86
RTX 3060
94
75
RX 5700XT
93
70
RTX 2060 SUPER
86
66
RTX 2060
77
64

Borderlands 3

Borderlands 3 has made its way into the test lineup thanks to strong demand by gamers and simply delivering MORE Borderlands. This game is rather intensive after the Medium preset but since we're testing the 'Ultimate UW 1440p' card, High it is. We tested using the built-in benchmark utility

Borderlands 3 1080P High
AVG FPS
1% Percentile
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 3070
132
97
RTX 3060Ti
129
90
RTX 3060
98
75
RX 5700XT
110
94
RTX 2060 SUPER
93
70
RTX 2060
76
64

Total War Saga: Troy

Total War Saga: Troy is powered by their TW Engine 3 (Total War Engine 3) and in this iteration, they have stuck to a strictly DX11 release. We tested the game using the built-in benchmark using the Dynasty model that represents a battle with many soldiers interacting at once and is more representative of normal gameplay.

Total War Saga - Troy 1080P Ultra
AVG FPS
1% Percentile
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 3070
112
87
RTX 3060Ti
107
85
RTX 3060
78
59
RX 5700XT
74
58
RTX 2060 SUPER
79
61
RTX 2060
68
52

Forza Horizon 4

Forza Horizon 4 carries on the open-world racing tradition of the Horizon series.  The latest DX12 powered entry is beautifully crafted and amazingly well executed and is a great showcase of DX12 games.  We use the benchmark run while having all of the settings set to non-dynamic with an uncapped framerate to gather these results.

Forza Horizon 4 2560x1080 Ultra
AVG FPS
1% Percentile
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 3070
174
138
RTX 3060Ti
160
135
RTX 3060
139
118
RX 5700XT
127
102
RTX 2060 SUPER
119
101
RTX 2060
114
98

Shadow of the Tomb Raider

Shadow of the Tomb Raider, unlike its predecessor, does a good job putting DX12 to use and results in higher performance than the DX11 counterpart in this title and because of that, we test this title in DX12.  I do use the second segment of the benchmark run to gather these numbers as it is more indicative of in-game scenarios where the foliage is heavy.

Shadow of the Tomb Raider 2560x1080 DX12 Highest
AVG FPS
1% Percentile
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 3070
138
125
RTX 3060Ti
125
116
RTX 3060
96
89
RX 5700XT
94
87
RTX 2060 SUPER
89
82
RTX 2060
80
74

DOOM Eternal

DOOM Eternal brings hell to earth with the Vulkan powered idTech 7.  We test this game using the Ultra Nightmare Preset and follow our in-game benchmarking to stay as consistent as possible.

DOOM Eternal 2560x1080 Ultra Nightmare
AVG FPS
1% Percentile
0
50
100
150
200
250
300
0
50
100
150
200
250
300
RTX 3070
256
177
RTX 3060Ti
232
153
RTX 3060
175
116
RX 5700XT
172
119
RTX 2060 SUPER
153
106
RTX 2060
0
0

Watchdogs Legion

Watchdogs Legions sees a return of the Disrupt Engine they've been using since the early days with the original Watchdogs but this time it has been updated to next-generation feature support. Dropping DX11 for DX12 we see much better utilization than in the past. Being one of the recent top sellers it earned a place in our test suite.

Watchdogs Legion 2560x1080 Very High
AVG FPS
1% Percentile
0
20
40
60
80
100
120
0
20
40
60
80
100
120
RTX 3070
96
74
RTX 3060Ti
87
70
RTX 3060
74
59
RX 5700XT
77
60
RTX 2060 SUPER
67
54
RTX 2060
62
50

Call of Duty Modern Black Ops Cold War

Call of Duty Black Ops Cold War is the latest installment of the Call of Duty Series. Returning with DX12 support just like the Modern Warfare remake we tested this game during the opening of the Fractured Jaw level with the highest settings selected.

Call of Duty Cold War 2560x1080 Highest
AVG FPS
1% Percentile
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 3070
111
83
RTX 3060Ti
96
77
RTX 3060
77
61
RX 5700XT
80
63
RTX 2060 SUPER
73
56
RTX 2060
63
49

Horizon Zero Dawn

 

Horizon Zero Dawn is one of the two major PS4 exclusives that rocked their way onto the PC scene with massive acceptance and sales. Horizon Zero Dawn is powered by the Decima Engine and has been ported to DX12. We used the in-game benchmark to account for performance.

Horizon Zero Dawn 2560x1080 DX11 Maximum
AVG FPS
1% Percentile
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 3070
123
80
RTX 3060Ti
110
79
RTX 3060
84
69
RX 5700XT
85
66
RTX 2060 SUPER
79
61
RTX 2060
70
59

Borderlands 3

Borderlands 3 has made its way into the test lineup thanks to strong demand by gamers and simply delivering MORE Borderlands. This game is rather intensive after the Medium preset but since we're testing the 'Ultimate UW 1440p' card, High it is. We tested using the built-in benchmark utility

Borderlands 3 2560x1080 High
AVG FPS
1% Percentile
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 3070
115
80
RTX 3060Ti
106
77
RTX 3060
78
63
RX 5700XT
87
75
RTX 2060 SUPER
72
55
RTX 2060
60
50

Total War Saga: Troy

Total War Saga: Troy is powered by their TW Engine 3 (Total War Engine 3) and in this iteration, they have stuck to a strictly DX11 release. We tested the game using the built-in benchmark using the Dynasty model that represents a battle with many soldiers interacting at once and is more representative of normal gameplay.

Total War Saga - Troy 2560x1080 Ultra
AVG FPS
1% Percentile
0
20
40
60
80
100
120
0
20
40
60
80
100
120
RTX 3070
90
72
RTX 3060Ti
83
67
RTX 3060
61
46
RX 5700XT
60
48
RTX 2060 SUPER
62
48
RTX 2060
52
41

Forza Horizon 4

Forza Horizon 4 carries on the open-world racing tradition of the Horizon series.  The latest DX12 powered entry is beautifully crafted and amazingly well executed and is a great showcase of DX12 games.  We use the benchmark run while having all of the settings set to non-dynamic with an uncapped framerate to gather these results.

Forza Horizon 4 1440P Ultra
AVG FPS
1% Percentile
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 3070
168
145
RTX 3060Ti
155
135
RTX 3060
125
108
RX 5700XT
117
100
RTX 2060 SUPER
111
93
RTX 2060
102
89

Shadow of the Tomb Raider

Shadow of the Tomb Raider, unlike its predecessor, does a good job putting DX12 to use and results in higher performance than the DX11 counterpart in this title and because of that, we test this title in DX12.  I do use the second segment of the benchmark run to gather these numbers as it is more indicative of in-game scenarios where the foliage is heavy.

Shadow of the Tomb Raider 1440P DX12 Highest
AVG FPS
1% Percentile
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 3070
113
106
RTX 3060Ti
102
95
RTX 3060
78
72
RX 5700XT
79
74
RTX 2060 SUPER
72
67
RTX 2060
64
60

DOOM Eternal

DOOM Eternal brings hell to earth with the Vulkan powered idTech 7.  We test this game using the Ultra Nightmare Preset and follow our in-game benchmarking to stay as consistent as possible.

DOOM Eternal 1440P Ultra Nightmare
AVG FPS
1% Percentile
0
50
100
150
200
250
300
0
50
100
150
200
250
300
RTX 3070
240
173
RTX 3060Ti
212
149
RTX 3060
160
115
RX 5700XT
156
112
RTX 2060 SUPER
137
100
RTX 2060
0
0

Watchdogs Legion

Watchdogs Legions sees a return of the Disrupt Engine they've been using since the early days with the original Watchdogs but this time it has been updated to next generation feature support. Dropping DX11 for DX12 we see much better utilization than in the past. Being one of the recent top sellers it earned a place in our test suite.

Watchdogs Legion 1440P Very High
AVG FPS
1% Percentile
0
20
40
60
80
100
120
0
20
40
60
80
100
120
RTX 3070
87
71
RTX 3060Ti
78
62
RTX 3060
64
50
RX 5700XT
67
56
RTX 2060 SUPER
59
47
RTX 2060
51
38

Call of Duty Modern Black Ops Cold War

Call of Duty Black Ops Cold War is the latest installment of the Call of Duty Series. Returning with DX12 support just like the Modern Warfare remake we tested this game during the opening of the Fractured Jaw level with the highest settings selected.

Call of Duty Cold War 1440P Highest
AVG FPS
1% Percentile
0
20
40
60
80
100
120
0
20
40
60
80
100
120
RTX 3070
98
76
RTX 3060Ti
88
66
RTX 3060
66
52
RX 5700XT
70
55
RTX 2060 SUPER
63
48
RTX 2060
52
39

Horizon Zero Dawn

 

Horizon Zero Dawn is one of the two major PS4 exclusives that rocked their way onto the PC scene with massive acceptance and sales. Horizon Zero Dawn is powered by the Decima Engine and has been ported to DX12. We used the in-game benchmark to account for performance.

Horizon Zero Dawn 1440P DX11 Maximum
AVG FPS
1% Percentile
0
20
40
60
80
100
120
0
20
40
60
80
100
120
RTX 3070
97
73
RTX 3060Ti
96
72
RTX 3060
74
61
RX 5700XT
66
52
RTX 2060 SUPER
68
55
RTX 2060
61
51

Borderlands 3

Borderlands 3 has made its way into the test lineup thanks to strong demand by gamers and simply delivering MORE Borderlands. This game is rather intensive after the Medium preset but since we're testing the 'Ultimate UW 1440p' card, High it is. We tested using the built-in benchmark utility

Borderlands 3 1440P High
AVG FPS
1% Percentile
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 3070
103
77
RTX 3060Ti
92
72
RTX 3060
66
56
RX 5700XT
65
52
RTX 2060 SUPER
62
51
RTX 2060
51
44

Total War Saga: Troy

Total War Saga: Troy is powered by their TW Engine 3 (Total War Engine 3) and in this iteration, they have stuck to a strictly DX11 release. We tested the game using the built-in benchmark using the Dynasty model that represents a battle with many soldiers interacting at once and is more representative of normal gameplay.

Total War Saga - Troy 1440P Ultra
AVG FPS
1% Percentile
0
20
40
60
80
100
120
0
20
40
60
80
100
120
RTX 3070
82
65
RTX 3060Ti
74
59
RTX 3060
54
42
RX 5700XT
50
39
RTX 2060 SUPER
54
42
RTX 2060
46
17

Shadow of the Tomb Raider

Shadow of the Tomb Raider, unlike its predecessor, does a good job putting DX12 to use and results in higher performance than the DX11 counterpart in this title, and because of that, we test this title in DX12.  I do use the second segment of the benchmark run to gather these numbers as it is more indicative of in-game scenarios where the foliage is heavy. SotTR features Ray Traced Shadows and enabled in the benchmarks with the game set to the 'Highest' preset and RT Shadows at High.

Shadow of the Tomb Raider 1080p 'Highest', RT Shadows Ultra
AVG FPS
1% Percentile
0
20
40
60
80
100
120
0
20
40
60
80
100
120
RTX 3060
58
51
RTX 3060Ti
76
67
RTX 3070
85
75
RTX 2080 SUPER
71
62
RTX 2060 SUPER
51
45
RTX 2060
45
39

Call of Duty Modern Black Ops Cold War

Call of Duty Black Ops Cold War is the latest installment of the Call of Duty Series. Returning with DX12 support just like the Modern Warfare remake we tested this game during the opening of the Fractured Jaw level with the highest settings selected.

Call of Duty Cold War 1080p 'High' RT Shadows Enabled
AVG FPS
1% Percentile
0
20
40
60
80
100
120
0
20
40
60
80
100
120
RTX 3060
55
45
RTX 3060Ti
67
51
RTX 3070
74
56
RTX 2080 SUPER
63
49
RTX 2060 SUPER
50
38
RTX 2060
42
39

Control

Control is powered by Remedy's Northlight Storytelling Engine but severely pumped up to support multiple functions of ray-traced effects. We ran this through our test run in the cafeteria with all ray tracing functions on high and the game set to high.

Control 1080p 'High', RT Reflections, RT Shadows, DLSS Off
AVG FPS
1% Percentile
0
20
40
60
80
100
120
0
20
40
60
80
100
120
RTX 3060
52
45
RTX 3060Ti
67
58
RTX 3070
79
66
RTX 2080 SUPER
62
53
RTX 2060 SUPER
45
39
RTX 2060
43
36

Battlefield V

Battlefield V was one of the earlier games in the RTX 20 Series lifecycles to receive a DXR update. Battlefield V was tested on the opening sequence of the Tirailleur war story as it's been consistently one of the more demanding scenes for ray traced reflections that are featured in this game.

Battlefield V 1080p 'Ultra' RT Reflections, DLSS Off
AVG FPS
1% Percentile
0
20
40
60
80
100
120
0
20
40
60
80
100
120
RTX 3060
70
58
RTX 3060Ti
83
65
RTX 3070
87
68
RTX 2080 SUPER
77
66
RTX 2060 SUPER
60
51
RTX 2060
53
47

Metro Exodus

Metro Exodus was the third entry into the Metro series and as Artym ventures away from the Metro he, and you, are able to explore the world with impressive RT Global Illumination. RTGI has proven to be quite an intense feature to run.  Advanced PhysX was left disabled, but Hairworks was left on.

Metro Exodus 1080p 'Ultra' Ray Tracing 'Ultra' DLSS Off
AVG FPS
1% Percentile
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 3060
86
60
RTX 3060Ti
106
62
RTX 3070
110
63
RTX 2080 SUPER
96
58
RTX 2060 SUPER
68
47
RTX 2060
64
42

Watchdogs Legion

Watchdogs Legions sees a return of the Disrupt Engine they've been using since the early days with the original Watchdogs but this time it has been updated to next generation feature support. Dropping DX11 for DX12 we see much better utilization than in the past. Being one of the recent top sellers it earned a place in our test suite.

Watchdogs Legion 1080P Very High + RT High DLSS Off
AVG FPS
1% Percentile
0
20
40
60
80
100
120
0
20
40
60
80
100
120
RTX 3060
52
44
RTX 3060Ti
66
55
RTX 3070
72
59
RTX 2080 SUPER
61
52
RTX 2060 SUPER
46
38
RTX 2060
39
21

Boundary

Boundary is a multiplayer tactical shooter...in space. It's not out yet so treat this one as more of a synthetic benchmark as there are likely to be quite a few improvements but for now, we had access to the benchmark and it's a doozy to run. Featuring full raytracing effects for the benchmark.

Boundary 1080p RT Enabled DLSS OFF
AVG FPS
1% Percentile
0
8
16
24
32
40
48
0
8
16
24
32
40
48
RTX 3060
31
13
RTX 3060Ti
42
19
RTX 3070
45
20
RTX 2080 SUPER
38
19
RTX 2060 SUPER
28
13
RTX 2060
25
10

Amid Evil

Amid Evil is a high-energy old-school shooter that seems like an unlikely recipient of RT features, but here we are with insane DXR support in a modern retro shooter. Feature RT Reflections, RT Shadows, and NVIDIA's DLSS support we had to put this one through the rounds and see how things went. The RTX version of this game is still in beta but publicly available for those who want to try it. We tested with all RT features on and DLSS disabled.

Amid Evil 1080P RT Reflections, RT Shadows, Lights 100%
AVG FPS
1% Percentile
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 3060
85
56
RTX 3060Ti
114
75
RTX 3070
131
86
RTX 2080 SUPER
108
73
RTX 2060 SUPER
80
52
RTX 2060
71
46

Shadow of the Tomb Raider

Shadow of the Tomb Raider, unlike its predecessor, does a good job putting DX12 to use and results in higher performance than the DX11 counterpart in this title, and because of that, we test this title in DX12.  I do use the second segment of the benchmark run to gather these numbers as it is more indicative of in-game scenarios where the foliage is heavy. SotTR features Ray Traced Shadows and enabled in the benchmarks with the game set to the 'Highest' preset and RT Shadows at High. DLSS was used only when labeled.

Shadow of the Tomb Raider 1440p 'Highest', RT Shadows Ultra
AVG FPS
1% Percentile
0
20
40
60
80
100
120
0
20
40
60
80
100
120
RTX 3060 (DLSS)
49
44
RTX 3060
39
34
RTX 3060Ti (DLSS)
64
57
RTX 3060Ti
51
44
RTX 3070 (DLSS)
71
64
RTX 3070
56
49
RTX 2080 SUPER (DLSS)
61
54
RTX 2080 SUPER
47
41
RTX 2060 SUPER (DLSS)
44
39
RTX 2060 SUPER
34
29
RTX 2060 (DLSS)
39
34
RTX 2060
29
25

Call of Duty Modern Black Ops Cold War

Call of Duty Black Ops Cold War is the latest installment of the Call of Duty Series. Returning with DX12 support just like the Modern Warfare remake we tested this game during the opening of the Fractured Jaw level with the highest settings selected.

Call of Duty Cold War 1440p 'High' RT Shadows Enabled
AVG FPS
1% Percentile
0
20
40
60
80
100
120
0
20
40
60
80
100
120
RTX 3060 (DLSS)
52
43
RTX 3060
40
34
RTX 3060Ti (DLSS)
64
47
RTX 3060Ti
50
40
RTX 3070 (DLSS)
69
50
RTX 3070
57
42
RTX 2080 SUPER (DLSS)
59
46
RTX 2080 SUPER
46
37
RTX 2060 SUPER (DLSS)
47
36
RTX 2060 SUPER
36
29
RTX 2060 (DLSS)
42
36
RTX 2060
28
24

Control

Control is powered by Remedy's Northlight Storytelling Engine but severely pumped up to support multiple functions of ray-traced effects. We ran this through our test run in the cafeteria with all ray tracing functions on high and the game set to high. DLSS was enabled for this title in the quality setting when it was available.

Control 1440p 'High', RT Reflections, RT Shadows, DLSS Quality
AVG FPS
1% Percentile
0
20
40
60
80
100
120
0
20
40
60
80
100
120
RTX 3060 (DLSS)
58
51
RTX 3060
33
30
RTX 3060Ti (DLSS)
75
65
RTX 3060Ti
44
38
RTX 3070 (DLSS)
80
68
RTX 3070
51
44
RTX 2080 SUPER (DLSS)
66
57
RTX 2080 SUPER
38
35
RTX 2060 SUPER (DLSS)
51
44
RTX 2060 SUPER
29
26
RTX 2060 (DLSS)
47
39
RTX 2060
26
22

Battlefield V

Battlefield V was one of the earlier games in the RTX 20 Series lifecycles to receive a DXR update. Battlefield V was tested on the opening sequence of the Tirailleur war story as it's been consistently one of the more demanding scenes for ray traced reflections that are featured in this game. DLSS was enabled for this game when available.

Battlefield V 1440p 'Ultra' RT Reflections, DLSS Enabled
AVG FPS
1% Percentile
0
20
40
60
80
100
120
0
20
40
60
80
100
120
RTX 3060 (DLSS)
56
46
RTX 3060
50
38
RTX 3060Ti (DLSS)
69
61
RTX 3060Ti
61
52
RTX 3070 (DLSS)
74
65
RTX 3070
66
55
RTX 2080 SUPER (DLSS)
66
57
RTX 2080 SUPER
57
47
RTX 2060 SUPER (DLSS)
52
44
RTX 2060 SUPER
44
37
RTX 2060 (DLSS)
47
41
RTX 2060
36
27

Metro Exodus

Metro Exodus was the third entry into the Metro series and as Artym ventures away from the Metro he, and you, are able to explore the world with impressive RT Global Illumination. RTGI has proven to be quite an intense feature to run. Metro Exodus also supports DLSS so it was used in our testing. Advanced PhysX was left disabled, but Hairworks was left on.

Metro Exodus 1440p 'Ultra' Ray Tracing 'Ultra' DLSS Enabled
AVG FPS
1% Percentile
0
20
40
60
80
100
120
0
20
40
60
80
100
120
RTX 3060 (DLSS)
69
51
RTX 3060
60
42
RTX 3060Ti (DLSS)
83
57
RTX 3060Ti
76
50
RTX 3070 (DLSS)
86
60
RTX 3070
76
51
RTX 2080 SUPER (DLSS)
80
58
RTX 2080 SUPER
69
48
RTX 2060 SUPER (DLSS)
57
38
RTX 2060 SUPER
46
33
RTX 2060 (DLSS)
50
37
RTX 2060
39
25

Watchdogs Legion

Watchdogs Legions sees a return of the Disrupt Engine they've been using since the early days with the original Watchdogs but this time it has been updated to next generation feature support. Dropping DX11 for DX12 we see much better utilization than in the past. Being one of the recent top sellers it earned a place in our test suite.

Watchdogs Legion 1440P Very High + RT High DLSS Quality
AVG FPS
1% Percentile
0
20
40
60
80
100
120
0
20
40
60
80
100
120
RTX 3060 (DLSS)
55
46
RTX 3060
35
30
RTX 3060Ti (DLSS)
69
59
RTX 3060Ti
45
39
RTX 3070 (DLSS)
74
62
RTX 3070
50
42
RTX 2080 SUPER (DLSS)
63
53
RTX 2080 SUPER
42
36
RTX 2060 SUPER (DLSS)
49
40
RTX 2060 SUPER
31
26
RTX 2060 (DLSS)
37
32
RTX 2060
17
14

Boundary

Boundary is a multiplayer tactical shooter...in space. It's not out yet so treat this one as more of a synthetic benchmark as there are likely to be quite a few improvements but for now, we had access to the benchmark and it's a doozy to run. Featuring full raytracing effects for the benchmark as well as DLSS, we ran that in Quality mode when available.

Boundary 1440p RT Enabled, DLSS Quality
AVG FPS
1% Percentile
0
9
18
27
36
45
54
0
9
18
27
36
45
54
RTX 3060 (DLSS)
35
20
RTX 3060
20
11
RTX 3060Ti (DLSS)
47
27
RTX 3060Ti
27
15
RTX 3070 (DLSS)
53
30
RTX 3070
30
16
RTX 2080 SUPER (DLSS)
42
23
RTX 2080 SUPER
24
13
RTX 2060 SUPER (DLSS)
31
17
RTX 2060 SUPER
18
9
RTX 2060 (DLSS)
27
15
RTX 2060
16
8

Amid Evil

Amid Evil is a high-energy old-school shooter that seems like an unlikely recipient of RT features, but here we are with insane DXR support in a modern retro shooter. Feature RT Reflections, RT Shadows, and NVIDIA's DLSS support we had to put this one through the rounds and see how things went. The RTX version of this game is still in beta but publicly available for those who want to try it. We tested with all RT features on and DLSS enabled.

Amid Evil 1440P RT Reflections, RT Shadows, Lights 100%, DLSS Enabled
AVG FPS
1% Percentile
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 3060 (DLSS)
132
95
RTX 3060
52
33
RTX 3060Ti (DLSS)
169
126
RTX 3060Ti
69
46
RTX 3070 (DLSS)
184
137
RTX 3070
80
50
RTX 2080 SUPER (DLSS)
156
118
RTX 2080 SUPER
65
44
RTX 2060 SUPER (DLSS)
118
84
RTX 2060 SUPER
48
31
RTX 2060 (DLSS)
105
77
RTX 2060
41
26

 

 

Graphics cards and power draw have always been quite synonymous with each other in terms of how much performance they put out for the power they take in. Measuring this has not always been the most straightforward when it comes to accuracy and methods for reviewers and end-users. NVIDIA has developed their PCAT system, or Power Capture Analysis Tool in order to be able to capture direct power consumption from ALL graphics cards that plug into the PCIe slot so that you can get a very clear barometer on actual power usage without relying on hacked together methods

The Old Way

The old method, for most anyway, was to simply use something along the lines of a Kill-A-Watt wall meter for power capture. This isn't the worst way, but as stated in our reviews it doesn't quite capture the amount of power that the graphics card alone is using. This results in some mental gymnastics figuring out how much the graphics card is using by figuring the system idle, CPU load, and the GPU load and estimating about where the graphics card lands, not very accurate, to say the least.

Another way is to use GPU-z. This is the least reliable method as you have to rely entirely on the software reading from the graphics card. This is a poor method as the graphics cards vary in how they report to software when it comes to power usage. Some will only send out what the GPU core itself is using and not consider what the memory is drawing or any other component.

The last way I'll mention is the use of a multi-meter amperage clamp across the PCIe slot by way of a riser cable with separate cables then more power clamps on all the PCIe power cables going into the graphics card. This method is very accurate for graphics card power but is also very cumbersome and typically results in you having to watch the numbers and document them as you see them rather than plotting them across a spreadsheet.

The PCAT Way

This is where PCAT (power capture analysis tool) comes into play. NVIDIA has developed quite a robust tool for measuring graphics card power at the hardware level and taking the guesswork out of the equation. The tool is quite simple to set up and get going, as far as components used there are; a riser board for the GPU with a 4-pin Dupont cable, the PCAT module itself that everything plugs into with an OLED screen attached, 3 PCI-e cables for when a card calls for more than 2x 8-pin connectors, and a Micro-USB cable that allows you to capture the data on the system you're hooked up to or a secondary monitoring system.

Well, that's what it looks like when all hooked up on a test bench, you're not going to want to run this one in a case for sure. Before anyone gets worried, performance is not affected at all by this and the riser board is fully compliant with PCIe Gen 4.0. I'm not so certain about those exposed power points however, I will be getting the hot glue gun out soon for that.  Now, what does this do at this point? Well, two options: Plug it into the computer that it's all running on and let FrameView include the metrics, but that's for NVIDIA cards only so a pass, OR (what we do) plug it into a separate monitoring computer and observe and capture during testing scenarios.

The PCAT Power Profile Analyzer is the software tool provided to use to capture and monitor power readings across the PCI Express Power profile. The breadth of this tool is exceptionally useful for us here on the site to really explore what we can monitor. The most useful metric on here to me is the ability to monitor power across all sources, PCIe power cables (individually), and the PCIe slot itself.

Those who rather pull long-form spreadsheets to make their own charts are fully able to do so and even able to quickly form performance per watt metrics. We've found a very fun metric to monitor is actually Watts per frame, how many watts does it take for the graphics card to produce one frame at a locked 60FPS in various games, we'll get into that next.

Control Power

Control was the first game that we wanted to take a look at running at 1440p with RT on, and then again with RT off.

Control 1080p 'High' RT High
GPU Full Load
1080p60 Power Load
0
50
100
150
200
250
300
0
50
100
150
200
250
300
RTX 3060
170
101
RTX 3060Ti
202
80
RTX 3070
227
84
RTX 2060 SUPER
174
163
Control RT Watts-Per-FPS
Watts-Per-FPS
0
1
2
3
0
1
2
3
RTX 3060
1
RTX 3060Ti
1
RTX 3070
1
RTX 2060 SUPER
2

 

Control 1080p 'High' No RT
GPU Full Load
1080p60 Power Load
0
50
100
150
200
250
300
0
50
100
150
200
250
300
RTX 3060
175
135
RTX 3060Ti
203
87
RTX 3070
225
89
RTX 2060 SUPER
174
160
RX 5700XT
218
180
Control non-RT Watts-Per-FPS
Watts-Per-FPS
0
1
2
3
0
1
2
3
RTX 3060
2
RTX 3060Ti
1
RTX 3070
1
RTX 2060 SUPER
2
RX 5700XT
3

From these results for Control is shows that NVIDIAs measurements and claims of improvements were accurate, but it's not always the case. We tested Forza Horizon 4 in a spot to test the same way again but this time at 1440p and looking at when we target a 1440p60 scene in this game

 

Forza Horizon 4 4K Ultra
GPU Idle
GPU Full Load
1440p60 Power Load
0
50
100
150
200
250
300
0
50
100
150
200
250
300
RTX 3060
9
160
105
RTX 3060Ti
8
195
80
RTX 3070
10
212
72
RTX 2060 SUPER
17
160
110
RX 5700XT
12
212
93
Forza Horizon 4 Watts-Per-FPS
Watts-Per-FPS
0
1
2
3
0
1
2
3
RTX 3060
1
RTX 3060Ti
1
RTX 3070
1
RTX 2060 SUPER
1
RX 5700XT
1


Overclocking the EVGA GeForce RTX 3060 XC Black was a surprisingly fun affair. Loading up MSI Afterburner and cranking the Power Limit to the max at 111% we were easily able to hit +150MHz on the core resulting in a gaming frequency of ~2050MHz up from the ~1920-1950 at stock and the memory we were able to add an additional +1400 for a maximum bandwidth boost to 427GB/s from 360GB/s. It's clear the memory is going to play a bigger benefactor in the performance boost so it might be worth it to relegate the power from the core OC and let it keep the memory fed for maximum boost and minimal power impact.

Firestrike

Firestrike is running the DX11 API and is still a good measure of GPU scaling performance, in this test we ran the Extreme and Ultra versions of Firestrike which runs at 1440p and 4K and we recorded the Graphics Score only since the Physics and combined are not pertinent to this review.

3DMark Firestrike Ultra Graphics
Score
0
2000
4000
6000
8000
10000
12000
0
2000
4000
6000
8000
10000
12000
RTX 3060 OC
5.3k
RTX 3060
4.9k
RTX 3060Ti
7.3k
RTX 3070
8.5k

Time Spy

Time Spy is running the DX12 API and we used it in the same manner as Firestrike Extreme where we only recorded the Graphics Score as the Physics score is recording the CPU performance and isn't important to the testing we are doing here.

3DMark Time Spy Extreme Graphics
Score
0
2000
4000
6000
8000
10000
12000
0
2000
4000
6000
8000
10000
12000
RTX 3060 OC
4.4k
RTX 3060
4.1k
RTX 3060Ti
5.9k
RTX 3070
6.7k

Forza Horizon 4

Forza Horizon 4 carries on the open-world racing tradition of the Horizon series.  The latest DX12 powered entry is beautifully crafted and amazingly well executed and is a great showcase of DX12 games.  We use the benchmark run while having all of the settings set to non-dynamic with an uncapped framerate to gather these results.

Forza Horizon 4 4K Ultra
AVG FPS
1% Percentile
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 3060 OC
132
114
RTX 3060
125
108
RTX 3060Ti
155
135
RTX 3070
168
145

Watchdogs Legion

Watchdogs Legions sees a return of the Disrupt Engine they've been using since the early days with the original Watchdogs but this time it has been updated to next-generation feature support. Dropping DX11 for DX12 we see much better utilization than in the past. Being one of the recent top sellers it earned a place in our test suite.

Watchdogs Legion 4K Very High
AVG FPS
1% Percentile
0
20
40
60
80
100
120
0
20
40
60
80
100
120
RTX 3060 OC
68
54
RTX 3060
64
50
RTX 3060Ti
78
62
RTX 3070
87
71

Horizon Zero Dawn

 

Horizon Zero Dawn is one of the two major PS4 exclusives that rocked their way onto the PC scene with massive acceptance and sales. Horizon Zero Dawn is powered by the Decima Engine and has been ported to DX12. We used the in-game benchmark to account for performance.

Horizon Zero Dawn 4K DX11 Maximum
AVG FPS
1% Percentile
0
20
40
60
80
100
120
0
20
40
60
80
100
120
RTX 3060 OC
80
66
RTX 3060
74
61
RTX 3060Ti
96
72
RTX 3070
97
73

Aftermarket cards will be all you're going to find for the RTX 3060 lineup as NVIDIA did not design and release a Founders Edition model With that said the EVGA GeForce RTX 3060 XC Black was designed to target that MSRP and what they delivered was not only well built and attractive but also an example of what you, the end-user, should be looking for in a card of this class.

The EVGA GeForce RTX 3060 XC Black is a clean card void of the pointless flash that does nothing more than to drive up the cost of cards in this price bracket and instead focuses on delivering just what you need. The $329 MSRP may be hopeful in today's market but when other vendors are dumping the RTX 3060 configuration in designs and asking more than what the RTX 3060Ti should be going for then the XC Black has a rightful place in the market with realistic expectations.

The PX1 Dual fan cooler on the EVGA GeForce RTX 3060 XC Black is more than effective enough for the GPU core it's keeping tame with GPU thermals staying well under 70C during heavy gaming loads and the noise kept to a minimal. Very seldom was I able to even hear that the card was getting stressed on the open test bench.

 

Overall performance of the EVGA GeForce RTX 3060 XC Black was fine, it wasn't mind-blowing, but it wasn't exactly underwhelming either. Coming in around the RTX 2060 Super/ RTX 2070 and RX 5700XT in typical gaming loads but much better than the RTX 2060 when RT functions were introduced. The real benefit from the RTX 3060 going forward will likely be found in expanded support for Resizable BAR, so keep an eye out for that in future titles.

But as it stands, the EVGA GeForce RTX 3060 XC Black delivers an excellent gaming experience for those who care more about what's on their screen than what's on their graphics card design. No flash, no backplate, no-fuss, and NO built-in premium on the pricing. Needless to say that EVGA has delivered just what the RTX 3060 was supposed to be and did it at the $329 MSRP. Now, based on the insanity of today's going rates you're going to be best off sitting on the queue over at EVGA's website and waiting because for this card you don't need to be paying crazytown prices otherwise you really are better suited to target the higher end cards.

 

 

 

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