Remedy Is Now Working on CROSSFIRE 2’s Story

Alessio Palumbo

In a press release shared on the official website, Remedy Entertainment announced a partnership with Smilegate Entertainment to work on CROSSFIRE 2, the sequel to the top grossing game worldwide in 2014 with over $1.3 billion.

Little is known about CROSSFIRE 2, other than the fact that it should be powered by Epic's Unreal Engine 3 and there should be an even split between PvE (Player versus Environment) and PvP (Player versus Player) activities. The first game was an online Free to Play tactical first person shooter, but it seems like Remedy will mostly work on CROSSFIRE 2's story suggesting that there could be a single player campaign as well.

At the CROSSFIRE Vision Summit held in Shanghai during the China Joy 2016 conference, Smilegate revealed that Remedy is responsible for developing the story mode for the upcoming CROSSFIRE 2.

The whole team here at Remedy is incredibly excited to be a key partner in developing the future of the CROSSFIRE franchise. Smilegate specifically chose Remedy to bring our unique blend of storytelling, memorable characters and inventive gameplay to CROSSFIRE’s global audience.

We have been developing this project for a while and couldn’t be more excited to show you what we’re working on, so stay tuned for more details later down the line.

Smilegate is certainly working hard on this franchise. Six months ago, we reported that Starbreeze will develop a brand new entry of CROSSFIRE tailored for the Western audience; it will be a first person shooter co-op game, something that Starbreeze has a lot of experience with, made with the Valhalla engine.

Smilegate is also investing in a CROSSFIRe movie, as reported last October by Variety. Fast & Furious Producer Neal Moritz will produce the film.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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