RAGE 2 Is A ‘True Open World FPS Experience’ Developed by Avalanche Studios; Box Art, Platforms Confirmed

Alessio Palumbo

As expected, RAGE 2 has been officially confirmed by Bethesda Softworks with the trailer embedded below. Furthermore, the official website also confirms the platforms (PC, PlayStation 4 and Xbox One) and the box art for the retail copy. There's also a brief description of the game itself, which suggests that the game will be much more open than the first installment (thankfully - this was one of the wishes we listed yesterday).

What is RAGE 2?

Dive headfirst into a dystopian world devoid of society, law, and order. RAGE 2 brings together a true open world FPS experience where you can go anywhere, shoot anything, and explode everything.

Last but not least, the website also confirms that the game is being developed by Avalanche Studios, the makers of Mad Max, alongside id Software. If nothing else, the vehicular combat should be far improved compared to the first RAGE.

Related Story Avalanche Studios Closes Liverpool Branch Following Contraband Cancellation, Layoffs to Also Hit Malmö and Stockholm Teams

© 2018 Bethesda Softworks LLC, a ZeniMax Media company. Developed in association with Avalanche Studios, trading as Fatalist Entertainment AB. Bethesda, Bethesda Softworks, ZeniMax and related logos are registered trademarks or trademarks of ZeniMax Media Inc. in the U.S. and/or other countries. RAGE, id, id Software and related logos are registered trademarks or trademarks of id Software LLC in the U.S. and/or other countries. All Rights Reserved.

The gameplay trailer will be available tomorrow, so we won't have to wait until E3 to see how RAGE 2 actually looks.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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