PlayStation 5 Feels Like An “Intelligently Streamlined” PC, According to Intel Graphics and Performance Dev

Francesco De Meo
Playstation 5

The PlayStation 5 specs have finally been revealed last week, following months of rumors and speculation, and several developers expressed their opinion on the console which will be slightly less powerful than the Xbox Series X, at least on paper. The power difference, however, is not going to damage the games that will be released on it, as the PlayStation 5 can be considered as an intelligently streamlined PC.

On his Twitter profile, Intel Performance, Graphics developer Dietmar Suoch defined the PlayStation 5 as an "intelligently streamlined PC", praising Sony as they have come up with ways of overcoming bottlenecks and improving entertainment-related features.

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It seems that Sony has made a very smart & wise choice in the PS5 architecture. While improving SSDs is impressive, it has been a long-standing concern. The CPU and GPU improvements are great, but expected. I mainly expect the potential of the new audio engine!

Yes and no. The PlayStation 5 looks like an intelligently streamlined (for performance) PC. It overcomes hardware / software bottlenecks and enables and improves entertainment-related things (input latency, force feedback, refresh, audio fidelity, etc.). Which is great.

Several other developers praised the PlayStation 5 since the reveal of its specs, such as the Ready at Dawn CTO Andrea Pessino, who thinks that the console will be seen as one of the most revolutionary consoles ever within one year.

Dollar bet: within a year from its launch gamers will fully appreciate that the PlayStation 5 is one of the most revolutionary, inspired home consoles ever designed, and will feel silly for having spent energy arguing about "teraflops" and other similarly misunderstood specs

The PlayStation 5 console launches later this year worldwide. We will keep you updated on the console as soon as more come in on it, so stay tuned for all the latest news.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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