Phil Spencer Thanks PC Community for Its Support, Says There’s Still More Work to Do

Alessio Palumbo
Xbox Game Pass PC

Over the years, Microsoft's Head of Gaming Phil Spencer made several comments about the increased focus on PC gaming, which began back in 2016 when Microsoft decided to port all of its Xbox One exclusive titles on PC along with the brand new Xbox Play Anywhere cross-buy and cross-progression feature.

It wasn't smooth sailing from the get-go, and Spencer had to apologize for Quantum Break's troubling PC launch, explaining that Microsoft had to learn how to ship PC games again.

Related Story Halo TV Series Boss Leaves 343 Industries, Studio Still “Critically Important” Says Spencer

Even in June 2018, Spencer still had to shoulder the blame for Microsoft's past mistakes (such as the dreaded and now-defunct Games for Windows Live platform), stating that Microsoft had previously failed to respect the PC gaming audience. However, he vowed to do better, and the results are finally under everyone's scrutiny.

Last year, he proudly announced Xbox Game Pass for PC, as well as the long-awaited comeback of Microsoft titles on the Steam platform. Microsoft is now even releasing games on PC first, such as Gears Tactics and the upcoming Microsoft Flight Simulator, which are only coming to Xbox at a later time.

In fact, several titles published by Xbox Game Studios have been performing very well on Steam, from Sea of Thieves to Gears Tactics, from Grounded to Microsoft Flight Simulator. In light of all this, Spencer recently thanked the PC community for sticking through Microsoft as it transitioned into its new vision of a unified PC, Xbox and soon xCloud ecosystem for gaming. Spencer also stated that there's still more work to do, though.

I wanted to thank the community for the support on PC. We made statements like this a few times over the years and the skeptical responses were earned. More work to do but the support we are seeing through @XboxGamePassPC and @Steam team right now is really great, thanks.

Hopefully, that includes proper mod support.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

Follow Wccftech on Google to get more of our news coverage in your feeds.

Button