NVIDIA DLSS 4 Multi Frame Generation Will Be Available in Steel Seed

Alessio Palumbo
NVIDIA DLSS 4 Multi Frame Generation

Today, we learned that NVIDIA DLSS 4 Multi Frame Generation will be available at launch in the upcoming sci-fi stealth action/adventure game Steel Seed. Developed by Italian studio Storm in a Teacup and published by ESDigital Games, Steel Seed was delayed a few hours ago from April 10 to April 22. As usual with such brief delays, the reason cited in the press release was polishing. More specifically, there were some technical issues with the console version, which led to the twelve additional days needed to fix them. The Unreal Engine 5-powered game doesn't seem very demanding, at least based on the announced system requirements.

Minimum:

    • OS: Windows10
    • Processor: Intel i7-3770k 3.50GHz or AMD equivalent
    • Memory: 16 GB RAM
    • Graphics: NvidiaGTX 1070 / Intel ARC 580 / AMD equivalent
    • DirectX: Version 12
    • Storage: 50 GB available space
    • VR Support: No

Recommended:

    • OS: Windows10
    • Processor: Intel Core i7 6700K, 4.00 Ghz or AMD equivalent
    • Memory: 16 GB RAM
    • Graphics: Nvidia RTX 2070 / Intel ARC 770 / AMD RX 5700xt
    • DirectX: Version 12
    • Storage: 50 GB available space
    • VR Support: No

Still, the presence of NVIDIA DLSS 4 Multi Frame Generation will no doubt be useful to owners of GeForce RTX 50 graphics cards. Earlier this week, a new parkour multiplayer game called STORROR Parkour Pro launched on Steam Early Access with support for NVIDIA DLSS Super Resolution (including the newest transformer model) and NVIDIA DLSS Frame Generation. Developer Hole in the Sleeve Game Studios, which is self-publishing STORROR Parkour Pro, estimates that the game will stay in early access for six to twelve months, depending on the feedback of the players.

Related Story Styx: Blades of Greed and Star Trek: Voyager – Across the Unknown Launch with NVIDIA DLSS 4 with Multi-Frame Gen Support

NVIDIA has also posted new videos to showcase DLSS 4 Multi Frame Generation in action in two first-person games: CD Projekt RED's Cyberpunk 2077 and Bad Guitar Studio's FragPunk.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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